haiku: non-x86 spins use a normal libstdc++ filename. Handle the differences.

Fixes Bugzilla #3730.
This commit is contained in:
Ryan C. Gordon 2017-08-09 18:41:59 -04:00
parent 69092c7e47
commit 2d67381a95
2 changed files with 30 additions and 2 deletions

27
configure vendored
View file

@ -24031,7 +24031,32 @@ $as_echo "#define SDL_FILESYSTEM_HAIKU 1" >>confdefs.h
fi fi
# The Haiku platform requires special setup. # The Haiku platform requires special setup.
SOURCES="$srcdir/src/main/haiku/*.cc $SOURCES" SOURCES="$srcdir/src/main/haiku/*.cc $SOURCES"
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -lroot -lbe -lmedia -lgame -ldevice -ltextencoding -lstdc++.r4" EXTRA_LDFLAGS="$EXTRA_LDFLAGS -lroot -lbe -lmedia -lgame -ldevice -ltextencoding"
# Haiku's x86 spins use libstdc++.r4.so (for binary compat?), but
# other spins, like x86-64, use a more standard "libstdc++.so.*"
as_ac_File=`$as_echo "ac_cv_file_"/boot/system/lib/libstdc++.r4.so"" | $as_tr_sh`
{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for \"/boot/system/lib/libstdc++.r4.so\"" >&5
$as_echo_n "checking for \"/boot/system/lib/libstdc++.r4.so\"... " >&6; }
if eval \${$as_ac_File+:} false; then :
$as_echo_n "(cached) " >&6
else
test "$cross_compiling" = yes &&
as_fn_error $? "cannot check for file existence when cross compiling" "$LINENO" 5
if test -r ""/boot/system/lib/libstdc++.r4.so""; then
eval "$as_ac_File=yes"
else
eval "$as_ac_File=no"
fi
fi
eval ac_res=\$$as_ac_File
{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_res" >&5
$as_echo "$ac_res" >&6; }
if eval test \"x\$"$as_ac_File"\" = x"yes"; then :
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -lstdc++.r4"
else
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -lstdc++"
fi
;; ;;
arm*-apple-darwin*|*-ios-*) arm*-apple-darwin*|*-ios-*)
ARCH=ios ARCH=ios

View file

@ -3534,7 +3534,10 @@ AC_HELP_STRING([--enable-render-d3d], [enable the Direct3D render driver [[defau
fi fi
# The Haiku platform requires special setup. # The Haiku platform requires special setup.
SOURCES="$srcdir/src/main/haiku/*.cc $SOURCES" SOURCES="$srcdir/src/main/haiku/*.cc $SOURCES"
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -lroot -lbe -lmedia -lgame -ldevice -ltextencoding -lstdc++.r4" EXTRA_LDFLAGS="$EXTRA_LDFLAGS -lroot -lbe -lmedia -lgame -ldevice -ltextencoding"
# Haiku's x86 spins use libstdc++.r4.so (for binary compat?), but
# other spins, like x86-64, use a more standard "libstdc++.so.*"
AC_CHECK_FILE("/boot/system/lib/libstdc++.r4.so", EXTRA_LDFLAGS="$EXTRA_LDFLAGS -lstdc++.r4", EXTRA_LDFLAGS="$EXTRA_LDFLAGS -lstdc++")
;; ;;
arm*-apple-darwin*|*-ios-*) arm*-apple-darwin*|*-ios-*)
ARCH=ios ARCH=ios