mirror of
https://github.com/Ryujinx/SDL.git
synced 2024-12-23 05:35:36 +00:00
testaudiocapture: open capture device to same spec as output device.
...since our resampler is still terrible (sorry!).
This commit is contained in:
parent
a05bde2170
commit
3139e5d16b
|
@ -11,6 +11,8 @@
|
||||||
*/
|
*/
|
||||||
#include "SDL.h"
|
#include "SDL.h"
|
||||||
|
|
||||||
|
#include <stdlib.h>
|
||||||
|
|
||||||
#ifdef __EMSCRIPTEN__
|
#ifdef __EMSCRIPTEN__
|
||||||
#include <emscripten/emscripten.h>
|
#include <emscripten/emscripten.h>
|
||||||
#endif
|
#endif
|
||||||
|
@ -89,6 +91,7 @@ main(int argc, char **argv)
|
||||||
{
|
{
|
||||||
/* (argv[1] == NULL means "open default device.") */
|
/* (argv[1] == NULL means "open default device.") */
|
||||||
const char *devname = argv[1];
|
const char *devname = argv[1];
|
||||||
|
SDL_AudioSpec wanted;
|
||||||
int devcount;
|
int devcount;
|
||||||
int i;
|
int i;
|
||||||
|
|
||||||
|
@ -114,12 +117,28 @@ main(int argc, char **argv)
|
||||||
SDL_Log(" Capture device #%d: '%s'\n", i, SDL_GetAudioDeviceName(i, SDL_TRUE));
|
SDL_Log(" Capture device #%d: '%s'\n", i, SDL_GetAudioDeviceName(i, SDL_TRUE));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
SDL_zero(wanted);
|
||||||
|
wanted.freq = 44100;
|
||||||
|
wanted.format = AUDIO_F32SYS;
|
||||||
|
wanted.channels = 1;
|
||||||
|
wanted.samples = 1024;
|
||||||
|
wanted.callback = NULL;
|
||||||
|
|
||||||
SDL_zero(spec);
|
SDL_zero(spec);
|
||||||
spec.freq = 44100;
|
|
||||||
spec.format = AUDIO_F32SYS;
|
/* DirectSound can fail in some instances if you open the same hardware
|
||||||
spec.channels = 1;
|
for both capture and output and didn't open the output end first,
|
||||||
spec.samples = 1024;
|
according to the docs, so if you're doing something like this, always
|
||||||
spec.callback = NULL;
|
open your capture devices second in case you land in those bizarre
|
||||||
|
circumstances. */
|
||||||
|
|
||||||
|
SDL_Log("Opening default playback device...\n");
|
||||||
|
devid_out = SDL_OpenAudioDevice(NULL, SDL_FALSE, &wanted, &spec, SDL_AUDIO_ALLOW_ANY_CHANGE);
|
||||||
|
if (!devid_out) {
|
||||||
|
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't open an audio device for capture: %s!\n", SDL_GetError());
|
||||||
|
SDL_Quit();
|
||||||
|
exit(1);
|
||||||
|
}
|
||||||
|
|
||||||
SDL_Log("Opening capture device %s%s%s...\n",
|
SDL_Log("Opening capture device %s%s%s...\n",
|
||||||
devname ? "'" : "",
|
devname ? "'" : "",
|
||||||
|
@ -133,14 +152,6 @@ main(int argc, char **argv)
|
||||||
exit(1);
|
exit(1);
|
||||||
}
|
}
|
||||||
|
|
||||||
SDL_Log("Opening default playback device...\n");
|
|
||||||
devid_out = SDL_OpenAudioDevice(NULL, SDL_FALSE, &spec, &spec, 0);
|
|
||||||
if (!devid_out) {
|
|
||||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't open an audio device for capture: %s!\n", SDL_GetError());
|
|
||||||
SDL_Quit();
|
|
||||||
exit(1);
|
|
||||||
}
|
|
||||||
|
|
||||||
SDL_Log("Ready! Hold down mouse or finger to record!\n");
|
SDL_Log("Ready! Hold down mouse or finger to record!\n");
|
||||||
|
|
||||||
#ifdef __EMSCRIPTEN__
|
#ifdef __EMSCRIPTEN__
|
||||||
|
|
Loading…
Reference in a new issue