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egl: make an int into an SDL_bool.
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@ -546,7 +546,7 @@ SDL_EGL_LoadLibrary(_THIS, const char *egl_path, NativeDisplayType native_displa
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/* Get the EGL version with a valid egl_display, for EGL <= 1.4 */
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SDL_EGL_GetVersion(_this);
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_this->egl_data->is_offscreen = 0;
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_this->egl_data->is_offscreen = SDL_FALSE;
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return 0;
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}
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@ -634,7 +634,7 @@ SDL_EGL_InitializeOffscreen(_THIS, int device)
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/* Get the EGL version with a valid egl_display, for EGL <= 1.4 */
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SDL_EGL_GetVersion(_this);
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_this->egl_data->is_offscreen = 1;
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_this->egl_data->is_offscreen = SDL_TRUE;
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return 0;
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}
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@ -117,8 +117,7 @@ typedef struct SDL_EGL_VideoData
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/* whether EGL display was offscreen */
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int is_offscreen;
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SDL_bool is_offscreen;
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} SDL_EGL_VideoData;
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/* OpenGLES functions */
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