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Sync wiki -> header
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@ -688,8 +688,8 @@ extern DECLSPEC size_t SDLCALL SDL_iconv(SDL_iconv_t cd, const char **inbuf,
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size_t * outbytesleft);
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/**
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* This function converts a buffer or string between encodings in one pass, returning a
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* string that must be freed with SDL_free() or NULL on error.
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* This function converts a buffer or string between encodings in one pass,
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* returning a string that must be freed with SDL_free() or NULL on error.
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*
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* \since This function is available since SDL 2.0.0.
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*/
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@ -617,7 +617,8 @@ extern DECLSPEC int SDLCALL SDL_GDKGetTaskQueue(XTaskQueueHandle * outTaskQueue)
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* This is effectively a synchronous version of XUserAddAsync, which always
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* prefers the default user and allows a sign-in UI.
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*
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* \param outUserHandle a pointer to be filled in with the default user handle.
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* \param outUserHandle a pointer to be filled in with the default user
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* handle.
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* \returns 0 if success, -1 if any error occurs.
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*
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* \since This function is available since SDL 2.28.0.
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@ -1278,7 +1278,8 @@ extern DECLSPEC int SDLCALL SDL_SetWindowFullscreen(SDL_Window * window,
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/**
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* Return whether the window has a surface associated with it.
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*
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* \returns SDL_TRUE if there is a surface associated with the window, or SDL_FALSE otherwise.
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* \returns SDL_TRUE if there is a surface associated with the window, or
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* SDL_FALSE otherwise.
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*
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* \since This function is available since SDL 2.28.0.
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*
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