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Fixed the packet size for Xbox One controllers
(cherry picked from commit 021a7cfa13c20d518ebfb6e96c3305150256983b)
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@ -656,7 +656,7 @@ static void HIDAPI_DriverXboxOne_HandleStatePacket(SDL_Joystick *joystick, SDL_D
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Sint16 axis;
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/* Some controllers have larger packets over NDIS, but the real size is in data[3] */
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size = SDL_min(data[3], size);
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size = SDL_min(4 + data[3], size);
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/* Enable paddles on the Xbox Elite controller when connected over USB */
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if (ctx->has_paddles && !ctx->has_unmapped_state && size == 50) {
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@ -696,7 +696,7 @@ static void HIDAPI_DriverXboxOne_HandleStatePacket(SDL_Joystick *joystick, SDL_D
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* Xbox Series X firmware version 5.1, report is 44 bytes, share button is in byte 18
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* Xbox Series X firmware version 5.5, report is 48 bytes, share button is in byte 22
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* Victrix Gambit Tournament Controller, report is 50 bytes, share button is in byte 32
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* ThrustMaster eSwap PRO Controller Xbox, report is 60 bytes, share button is in byte 46
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* ThrustMaster eSwap PRO Controller Xbox, report is 64 bytes, share button is in byte 46
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*/
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if (size < 48) {
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if (ctx->last_state[18] != data[18]) {
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@ -710,7 +710,7 @@ static void HIDAPI_DriverXboxOne_HandleStatePacket(SDL_Joystick *joystick, SDL_D
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if (ctx->last_state[32] != data[32]) {
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_MISC1, (data[32] & 0x01) ? SDL_PRESSED : SDL_RELEASED);
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}
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} else if (size == 60) {
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} else if (size == 64) {
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if (ctx->last_state[46] != data[46]) {
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_MISC1, (data[46] & 0x01) ? SDL_PRESSED : SDL_RELEASED);
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}
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