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SDL_FindFreePlayerIndex() will always return the next available player index
Fixes https://github.com/libsdl-org/SDL/issues/7868 (cherry picked from commit 87e916dd214866af9cfd67eb4618918bc8b0f1b4)
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@ -221,10 +221,10 @@ static int SDL_FindFreePlayerIndex()
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for (player_index = 0; player_index < SDL_joystick_player_count; ++player_index) {
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if (SDL_joystick_players[player_index] == -1) {
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return player_index;
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break;
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}
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}
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return -1;
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return player_index;
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}
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static int SDL_GetPlayerIndexForJoystickID(SDL_JoystickID instance_id)
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