mirror of
https://github.com/Ryujinx/SDL.git
synced 2025-01-09 14:25:32 +00:00
Fixed duplicate key press/release events on iOS
When a hardware keyboard is attached, it can take over 100 ms for the keyboard event to generate text input. In that case we want to record that we recently received a keyboard event so we don't synthesize duplicate virtual key press/release events for the input text. (cherry picked from commit 648de4f9b8ebcf9e794aba2ec2955d129167c48b)
This commit is contained in:
parent
030bb7282a
commit
38c63afd64
|
@ -34,7 +34,8 @@
|
|||
/* Global keyboard information */
|
||||
|
||||
#define KEYBOARD_HARDWARE 0x01
|
||||
#define KEYBOARD_AUTORELEASE 0x02
|
||||
#define KEYBOARD_VIRTUAL 0x02
|
||||
#define KEYBOARD_AUTORELEASE 0x04
|
||||
|
||||
typedef struct SDL_Keyboard SDL_Keyboard;
|
||||
|
||||
|
@ -47,6 +48,7 @@ struct SDL_Keyboard
|
|||
Uint8 keystate[SDL_NUM_SCANCODES];
|
||||
SDL_Keycode keymap[SDL_NUM_SCANCODES];
|
||||
SDL_bool autorelease_pending;
|
||||
Uint32 hardware_timestamp;
|
||||
};
|
||||
|
||||
static SDL_Keyboard SDL_keyboard;
|
||||
|
@ -865,7 +867,9 @@ static int SDL_SendKeyboardKeyInternal(Uint8 source, Uint8 state, SDL_Scancode s
|
|||
keycode = keyboard->keymap[scancode];
|
||||
}
|
||||
|
||||
if (source == KEYBOARD_AUTORELEASE) {
|
||||
if (source == KEYBOARD_HARDWARE) {
|
||||
keyboard->hardware_timestamp = SDL_GetTicks();
|
||||
} else if (source == KEYBOARD_AUTORELEASE) {
|
||||
keyboard->autorelease_pending = SDL_TRUE;
|
||||
}
|
||||
|
||||
|
@ -965,20 +969,25 @@ int SDL_SendKeyboardUnicodeKey(Uint32 ch)
|
|||
|
||||
if (mod & KMOD_SHIFT) {
|
||||
/* If the character uses shift, press shift down */
|
||||
SDL_SendKeyboardKey(SDL_PRESSED, SDL_SCANCODE_LSHIFT);
|
||||
SDL_SendKeyboardKeyInternal(KEYBOARD_VIRTUAL, SDL_PRESSED, SDL_SCANCODE_LSHIFT, SDLK_UNKNOWN);
|
||||
}
|
||||
|
||||
/* Send a keydown and keyup for the character */
|
||||
SDL_SendKeyboardKey(SDL_PRESSED, code);
|
||||
SDL_SendKeyboardKey(SDL_RELEASED, code);
|
||||
SDL_SendKeyboardKeyInternal(KEYBOARD_VIRTUAL, SDL_PRESSED, code, SDLK_UNKNOWN);
|
||||
SDL_SendKeyboardKeyInternal(KEYBOARD_VIRTUAL, SDL_RELEASED, code, SDLK_UNKNOWN);
|
||||
|
||||
if (mod & KMOD_SHIFT) {
|
||||
/* If the character uses shift, release shift */
|
||||
SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_LSHIFT);
|
||||
SDL_SendKeyboardKeyInternal(KEYBOARD_VIRTUAL, SDL_RELEASED, SDL_SCANCODE_LSHIFT, SDLK_UNKNOWN);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
int SDL_SendVirtualKeyboardKey(Uint8 state, SDL_Scancode scancode)
|
||||
{
|
||||
return SDL_SendKeyboardKeyInternal(KEYBOARD_VIRTUAL, state, scancode, SDLK_UNKNOWN);
|
||||
}
|
||||
|
||||
int SDL_SendKeyboardKey(Uint8 state, SDL_Scancode scancode)
|
||||
{
|
||||
return SDL_SendKeyboardKeyInternal(KEYBOARD_HARDWARE, state, scancode, SDLK_UNKNOWN);
|
||||
|
@ -1007,6 +1016,13 @@ void SDL_ReleaseAutoReleaseKeys(void)
|
|||
}
|
||||
keyboard->autorelease_pending = SDL_FALSE;
|
||||
}
|
||||
|
||||
if (keyboard->hardware_timestamp) {
|
||||
/* Keep hardware keyboard "active" for 250 ms */
|
||||
if (SDL_TICKS_PASSED(SDL_GetTicks(), keyboard->hardware_timestamp + 250)) {
|
||||
keyboard->hardware_timestamp = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
SDL_bool SDL_HardwareKeyboardKeyPressed(void)
|
||||
|
@ -1019,7 +1035,8 @@ SDL_bool SDL_HardwareKeyboardKeyPressed(void)
|
|||
return SDL_TRUE;
|
||||
}
|
||||
}
|
||||
return SDL_FALSE;
|
||||
|
||||
return keyboard->hardware_timestamp ? SDL_TRUE : SDL_FALSE;
|
||||
}
|
||||
|
||||
int SDL_SendKeyboardText(const char *text)
|
||||
|
|
|
@ -52,6 +52,9 @@ extern void SDL_SetKeyboardFocus(SDL_Window *window);
|
|||
*/
|
||||
extern int SDL_SendKeyboardUnicodeKey(Uint32 ch);
|
||||
|
||||
/* Send a key from a virtual key source, like an on-screen keyboard */
|
||||
extern int SDL_SendVirtualKeyboardKey(Uint8 state, SDL_Scancode scancode);
|
||||
|
||||
/* Send a keyboard key event */
|
||||
extern int SDL_SendKeyboardKey(Uint8 state, SDL_Scancode scancode);
|
||||
extern int SDL_SendKeyboardKeyAutoRelease(SDL_Scancode scancode);
|
||||
|
|
|
@ -467,8 +467,8 @@ SDL_HideHomeIndicatorHintChanged(void *userdata, const char *name, const char *o
|
|||
size_t deleteLength = SDL_utf8strlen([[committedText substringFromIndex:matchLength] UTF8String]);
|
||||
while (deleteLength > 0) {
|
||||
/* Send distinct down and up events for each backspace action */
|
||||
SDL_SendKeyboardKey(SDL_PRESSED, SDL_SCANCODE_BACKSPACE);
|
||||
SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_BACKSPACE);
|
||||
SDL_SendVirtualKeyboardKey(SDL_PRESSED, SDL_SCANCODE_BACKSPACE);
|
||||
SDL_SendVirtualKeyboardKey(SDL_RELEASED, SDL_SCANCODE_BACKSPACE);
|
||||
--deleteLength;
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue