mirror of
https://github.com/Ryujinx/SDL.git
synced 2024-12-23 00:35:28 +00:00
Refactoring: move GUID operations out of Joystick
- SDL_JoystickGUID -> SDL_GUID (though we retain a type alias) - Operations for GUID <-> String ops are now in src/SDL_guid.c and include/SDL_guid.h - The corresponding Joystick operations delegate to SDL_guid.c - Added test/testguid.c
This commit is contained in:
parent
4e07d4722d
commit
3a20274ddf
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@ -80,6 +80,7 @@ HDRS = \
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SDL_filesystem.h \
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SDL_gamecontroller.h \
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SDL_gesture.h \
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SDL_guid.h \
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SDL_haptic.h \
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SDL_hidapi.h \
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SDL_hints.h \
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@ -67,7 +67,7 @@ CFLAGS_DLL+= -DSDL_BUILD_MAJOR_VERSION=$(MAJOR_VERSION)
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CFLAGS_DLL+= -DSDL_BUILD_MINOR_VERSION=$(MINOR_VERSION)
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CFLAGS_DLL+= -DSDL_BUILD_MICRO_VERSION=$(MICRO_VERSION)
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SRCS = SDL.c SDL_assert.c SDL_error.c SDL_log.c SDL_dataqueue.c SDL_hints.c SDL_list.c
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SRCS = SDL.c SDL_assert.c SDL_error.c SDL_guid.c SDL_log.c SDL_dataqueue.c SDL_hints.c SDL_list.c
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SRCS+= SDL_getenv.c SDL_iconv.c SDL_malloc.c SDL_qsort.c SDL_stdlib.c SDL_string.c SDL_strtokr.c SDL_crc32.c
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SRCS+= SDL_cpuinfo.c SDL_atomic.c SDL_spinlock.c SDL_thread.c SDL_timer.c
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SRCS+= SDL_rwops.c SDL_power.c
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@ -43,7 +43,7 @@ CFLAGS_DLL+= -DSDL_BUILD_MICRO_VERSION=$(MICRO_VERSION)
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RCFLAGS = -q -r -bt=nt $(INCPATH)
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SRCS = SDL.c SDL_assert.c SDL_error.c SDL_log.c SDL_dataqueue.c SDL_hints.c SDL_list.c
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SRCS = SDL.c SDL_assert.c SDL_error.c SDL_guid.c SDL_log.c SDL_dataqueue.c SDL_hints.c SDL_list.c
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SRCS+= SDL_getenv.c SDL_iconv.c SDL_malloc.c SDL_qsort.c SDL_stdlib.c SDL_string.c SDL_strtokr.c SDL_crc32.c
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SRCS+= SDL_cpuinfo.c SDL_atomic.c SDL_spinlock.c SDL_thread.c SDL_timer.c
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SRCS+= SDL_rwops.c SDL_power.c
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@ -45,6 +45,7 @@
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<ClInclude Include="..\include\SDL_error.h" />
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<ClInclude Include="..\include\SDL_events.h" />
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<ClInclude Include="..\include\SDL_filesystem.h" />
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<ClInclude Include="..\include\SDL_guid.h" />
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<ClInclude Include="..\include\SDL_haptic.h" />
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<ClInclude Include="..\include\SDL_hints.h" />
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<ClInclude Include="..\include\SDL_hidapi.h" />
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@ -301,6 +302,7 @@
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<ClCompile Include="..\src\SDL_dataqueue.c" />
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<ClCompile Include="..\src\SDL_list.c" />
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<ClCompile Include="..\src\SDL_error.c" />
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<ClCompile Include="..\src\SDL_guid.c" />
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<ClCompile Include="..\src\SDL_hints.c" />
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<ClCompile Include="..\src\SDL_log.c" />
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<ClCompile Include="..\src\sensor\dummy\SDL_dummysensor.c" />
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@ -63,6 +63,9 @@
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<ClInclude Include="..\include\SDL_filesystem.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="..\include\SDL_guid.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="..\include\SDL_haptic.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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@ -633,6 +636,9 @@
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<ClCompile Include="..\src\SDL_error.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\src\SDL_guid.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\src\SDL_hints.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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@ -234,6 +234,7 @@
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<ClInclude Include="..\..\include\SDL_filesystem.h" />
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<ClInclude Include="..\..\include\SDL_gamecontroller.h" />
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<ClInclude Include="..\..\include\SDL_gesture.h" />
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<ClInclude Include="..\..\include\SDL_guid.h" />
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<ClInclude Include="..\..\include\SDL_haptic.h" />
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<ClInclude Include="..\..\include\SDL_hints.h" />
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<ClInclude Include="..\..\include\SDL_hidapi.h" />
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@ -367,6 +368,7 @@
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<ClInclude Include="..\..\src\SDL_assert_c.h" />
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<ClInclude Include="..\..\src\SDL_dataqueue.h" />
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<ClInclude Include="..\..\src\SDL_error_c.h" />
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<ClCompile Include="..\..\src\SDL_guid.c" />
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<ClInclude Include="..\..\src\SDL_hints_c.h" />
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<ClInclude Include="..\..\src\SDL_internal.h" />
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<ClInclude Include="..\..\src\SDL_list.h" />
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@ -231,6 +231,9 @@
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<ClInclude Include="..\..\include\SDL_gesture.h">
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<Filter>API Headers</Filter>
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</ClInclude>
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<ClInclude Include="..\..\include\SDL_guid.h">
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<Filter>API Headers</Filter>
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</ClInclude>
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<ClInclude Include="..\..\include\SDL_haptic.h">
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<Filter>API Headers</Filter>
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</ClInclude>
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@ -833,6 +836,7 @@
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<ClCompile Include="..\..\src\SDL_assert.c" />
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<ClCompile Include="..\..\src\SDL_dataqueue.c" />
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<ClCompile Include="..\..\src\SDL_error.c" />
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<ClCompile Include="..\..\src\SDL_guid.c" />
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<ClCompile Include="..\..\src\SDL_hints.c" />
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<ClCompile Include="..\..\src\SDL_list.c" />
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<ClCompile Include="..\..\src\audio\SDL_audio.c">
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100
include/SDL_guid.h
Normal file
100
include/SDL_guid.h
Normal file
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@ -0,0 +1,100 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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/**
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* \file SDL_guid.h
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*
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* Include file for handling ::SDL_GUID values.
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*/
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#ifndef SDL_guid_h_
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#define SDL_guid_h_
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#include "SDL_stdinc.h"
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#include "SDL_error.h"
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#include "begin_code.h"
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/* Set up for C function definitions, even when using C++ */
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#ifdef __cplusplus
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extern "C" {
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#endif
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/**
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* An SDL_GUID is a 128-bit identifier for an input device that
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* identifies that device across runs of SDL programs on the same
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* platform. If the device is detached and then re-attached to a
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* different port, or if the base system is rebooted, the device
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* should still report the same GUID.
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*
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* GUIDs are as precise as possible but are not guaranteed to
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* distinguish physically distinct but equivalent devices. For
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* example, two game controllers from the same vendor with the same
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* product ID and revision may have the same GUID.
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*
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* GUIDs may be platform-dependent (i.e., the same device may report
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* different GUIDs on different operating systems).
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*/
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typedef struct {
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Uint8 data[16];
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} SDL_GUID;
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/* Function prototypes */
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/**
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* Get an ASCII string representation for a given ::SDL_GUID.
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*
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* You should supply at least 33 bytes for pszGUID.
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*
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* \param guid the ::SDL_GUID you wish to convert to string
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* \param pszGUID buffer in which to write the ASCII string
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* \param cbGUID the size of pszGUID
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*
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* \since This function is available since SDL 2.tbd.
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*
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* \sa SDL_GUIDFromString
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*/
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extern DECLSPEC void SDLCALL SDL_GUIDToString(SDL_GUID guid, char *pszGUID, int cbGUID);
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/**
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* Convert a GUID string into a ::SDL_GUID structure.
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*
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* Performs no error checking. If this function is given a string containing
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* an invalid GUID, the function will silently succeed, but the GUID generated
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* will not be useful.
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*
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* \param pchGUID string containing an ASCII representation of a GUID
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* \returns a ::SDL_GUID structure.
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*
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* \since This function is available since SDL 2.tbd.
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*
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* \sa SDL_GUIDToString
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*/
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extern DECLSPEC SDL_GUID SDLCALL SDL_GUIDFromString(const char *pchGUID);
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/* Ends C function definitions when using C++ */
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#ifdef __cplusplus
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}
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#endif
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#include "close_code.h"
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#endif /* SDL_guid_h_ */
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/* vi: set ts=4 sw=4 expandtab: */
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@ -43,6 +43,7 @@
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#include "SDL_stdinc.h"
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#include "SDL_error.h"
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#include "SDL_guid.h"
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#include "begin_code.h"
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/* Set up for C function definitions, even when using C++ */
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@ -69,9 +70,7 @@ struct _SDL_Joystick;
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typedef struct _SDL_Joystick SDL_Joystick;
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/* A structure that encodes the stable unique id for a joystick device */
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typedef struct {
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Uint8 data[16];
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} SDL_JoystickGUID;
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typedef SDL_GUID SDL_JoystickGUID;
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/**
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* This is a unique ID for a joystick for the time it is connected to the system,
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91
src/SDL_guid.c
Normal file
91
src/SDL_guid.c
Normal file
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@ -0,0 +1,91 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "SDL_internal.h"
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#include "SDL_guid.h"
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/* convert the guid to a printable string */
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void SDL_GUIDToString(SDL_GUID guid, char *pszGUID, int cbGUID)
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{
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static const char k_rgchHexToASCII[] = "0123456789abcdef";
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int i;
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if ((pszGUID == NULL) || (cbGUID <= 0)) {
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return;
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}
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for (i = 0; i < sizeof(guid.data) && i < (cbGUID-1)/2; i++) {
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/* each input byte writes 2 ascii chars, and might write a null byte. */
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/* If we don't have room for next input byte, stop */
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unsigned char c = guid.data[i];
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*pszGUID++ = k_rgchHexToASCII[c >> 4];
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*pszGUID++ = k_rgchHexToASCII[c & 0x0F];
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}
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*pszGUID = '\0';
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}
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/*-----------------------------------------------------------------------------
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* Purpose: Returns the 4 bit nibble for a hex character
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* Input : c -
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* Output : unsigned char
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*-----------------------------------------------------------------------------*/
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static unsigned char nibble(unsigned char c)
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{
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if ((c >= '0') && (c <= '9')) {
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return (c - '0');
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}
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if ((c >= 'A') && (c <= 'F')) {
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return (c - 'A' + 0x0a);
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}
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if ((c >= 'a') && (c <= 'f')) {
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return (c - 'a' + 0x0a);
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}
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/* received an invalid character, and no real way to return an error */
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/* AssertMsg1(false, "Q_nibble invalid hex character '%c' ", c); */
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return 0;
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}
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/* convert the string version of a guid to the struct */
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SDL_GUID SDL_GUIDFromString(const char *pchGUID)
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{
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SDL_GUID guid;
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int maxoutputbytes= sizeof(guid);
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size_t len = SDL_strlen(pchGUID);
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Uint8 *p;
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size_t i;
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/* Make sure it's even */
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len = (len) & ~0x1;
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SDL_memset(&guid, 0x00, sizeof(guid));
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p = (Uint8 *)&guid;
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for (i = 0; (i < len) && ((p - (Uint8 *)&guid) < maxoutputbytes); i+=2, p++) {
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*p = (nibble((unsigned char)pchGUID[i]) << 4) | nibble((unsigned char)pchGUID[i+1]);
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}
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return guid;
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}
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@ -843,3 +843,5 @@
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++'_SDL_JoystickAttachVirtualEx'.'SDL2.dll'.'SDL_JoystickAttachVirtualEx'
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++'_SDL_GameControllerGetFirmwareVersion'.'SDL2.dll'.'SDL_GameControllerGetFirmwareVersion'
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++'_SDL_JoystickGetFirmwareVersion'.'SDL2.dll'.'SDL_JoystickGetFirmwareVersion'
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++'_SDL_GUIDToString'.'SDL2.dll'.'SDL_GUIDToString'
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++'_SDL_GUIDFromString'.'SDL2.dll'.'SDL_GUIDFromString'
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@ -869,3 +869,5 @@
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#define SDL_JoystickAttachVirtualEx SDL_JoystickAttachVirtualEx_REAL
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#define SDL_GameControllerGetFirmwareVersion SDL_GameControllerGetFirmwareVersion_REAL
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#define SDL_JoystickGetFirmwareVersion SDL_JoystickGetFirmwareVersion_REAL
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#define SDL_GUIDToString SDL_GUIDToString_REAL
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#define SDL_GUIDFromString SDL_GUIDFromString_REAL
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@ -944,3 +944,5 @@ SDL_DYNAPI_PROC(const char*,SDL_JoystickPath,(SDL_Joystick *a),(a),return)
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SDL_DYNAPI_PROC(int,SDL_JoystickAttachVirtualEx,(const SDL_VirtualJoystickDesc *a),(a),return)
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SDL_DYNAPI_PROC(Uint16,SDL_GameControllerGetFirmwareVersion,(SDL_GameController *a),(a),return)
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SDL_DYNAPI_PROC(Uint16,SDL_JoystickGetFirmwareVersion,(SDL_Joystick *a),(a),return)
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SDL_DYNAPI_PROC(void,SDL_GUIDToString,(SDL_GUID a, char *b, int c),(a,b,c),)
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SDL_DYNAPI_PROC(SDL_GUID,SDL_GUIDFromString,(const char *a),(a),return)
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@ -2735,68 +2735,13 @@ SDL_JoystickType SDL_JoystickGetType(SDL_Joystick *joystick)
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/* convert the guid to a printable string */
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void SDL_JoystickGetGUIDString(SDL_JoystickGUID guid, char *pszGUID, int cbGUID)
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{
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static const char k_rgchHexToASCII[] = "0123456789abcdef";
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int i;
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if ((pszGUID == NULL) || (cbGUID <= 0)) {
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return;
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}
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for (i = 0; i < sizeof(guid.data) && i < (cbGUID-1)/2; i++) {
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/* each input byte writes 2 ascii chars, and might write a null byte. */
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/* If we don't have room for next input byte, stop */
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unsigned char c = guid.data[i];
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*pszGUID++ = k_rgchHexToASCII[c >> 4];
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*pszGUID++ = k_rgchHexToASCII[c & 0x0F];
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}
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*pszGUID = '\0';
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}
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/*-----------------------------------------------------------------------------
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* Purpose: Returns the 4 bit nibble for a hex character
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* Input : c -
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* Output : unsigned char
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*-----------------------------------------------------------------------------*/
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static unsigned char nibble(unsigned char c)
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{
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if ((c >= '0') && (c <= '9')) {
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return (c - '0');
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}
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if ((c >= 'A') && (c <= 'F')) {
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return (c - 'A' + 0x0a);
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}
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if ((c >= 'a') && (c <= 'f')) {
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return (c - 'a' + 0x0a);
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}
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/* received an invalid character, and no real way to return an error */
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/* AssertMsg1(false, "Q_nibble invalid hex character '%c' ", c); */
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return 0;
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SDL_GUIDToString(guid, pszGUID, cbGUID);
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}
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/* convert the string version of a joystick guid to the struct */
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SDL_JoystickGUID SDL_JoystickGetGUIDFromString(const char *pchGUID)
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{
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SDL_JoystickGUID guid;
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int maxoutputbytes= sizeof(guid);
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size_t len = SDL_strlen(pchGUID);
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Uint8 *p;
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size_t i;
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/* Make sure it's even */
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len = (len) & ~0x1;
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SDL_memset(&guid, 0x00, sizeof(guid));
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p = (Uint8 *)&guid;
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for (i = 0; (i < len) && ((p - (Uint8 *)&guid) < maxoutputbytes); i+=2, p++) {
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*p = (nibble((unsigned char)pchGUID[i]) << 4) | nibble((unsigned char)pchGUID[i+1]);
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}
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return guid;
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return SDL_GUIDFromString(pchGUID);
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}
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/* update the power level for this joystick */
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@ -85,6 +85,7 @@ add_executable(testgesture testgesture.c)
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add_executable(testgl2 testgl2.c)
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add_executable(testgles testgles.c)
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add_executable(testgles2 testgles2.c)
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add_executable(testguid testguid.c)
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add_executable(testhaptic testhaptic.c)
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add_executable(testhotplug testhotplug.c)
|
||||
add_executable(testrumble testrumble.c)
|
||||
|
@ -166,6 +167,7 @@ SET(ALL_TESTS
|
|||
testgl2
|
||||
testgles
|
||||
testgles2
|
||||
testguid
|
||||
testhaptic
|
||||
testhittesting
|
||||
testhotplug
|
||||
|
@ -214,6 +216,7 @@ set(NONINTERACTIVE
|
|||
testatomic
|
||||
testerror
|
||||
testfilesystem
|
||||
testguid
|
||||
testlocale
|
||||
testplatform
|
||||
testpower
|
||||
|
@ -313,35 +316,36 @@ if(PSP)
|
|||
# Build EBOOT files if building for PSP
|
||||
set(BUILD_EBOOT
|
||||
${NEEDS_RESOURCES}
|
||||
testbounds
|
||||
testgl2
|
||||
testsem
|
||||
testdisplayinfo
|
||||
teststreaming
|
||||
testgeometry
|
||||
testfile
|
||||
testdraw2
|
||||
testviewport
|
||||
testhittesting
|
||||
testoverlay2
|
||||
testver
|
||||
testdrawchessboard
|
||||
testsurround
|
||||
testintersections
|
||||
testmessage
|
||||
testaudiocapture
|
||||
testerror
|
||||
testatomic
|
||||
testjoystick
|
||||
testiconv
|
||||
testfilesystem
|
||||
testplatform
|
||||
testthread
|
||||
testqsort
|
||||
testaudiocapture
|
||||
testaudioinfo
|
||||
testbounds
|
||||
testdisplayinfo
|
||||
testdraw2
|
||||
testdrawchessboard
|
||||
testerror
|
||||
testfile
|
||||
testfilesystem
|
||||
testgeometry
|
||||
testgl2
|
||||
testguid
|
||||
testhittesting
|
||||
testiconv
|
||||
testintersections
|
||||
testjoystick
|
||||
testlock
|
||||
testtimer
|
||||
testmessage
|
||||
testoverlay2
|
||||
testplatform
|
||||
testpower
|
||||
testqsort
|
||||
testsem
|
||||
teststreaming
|
||||
testsurround
|
||||
testthread
|
||||
testtimer
|
||||
testver
|
||||
testviewport
|
||||
testwm2
|
||||
torturethread
|
||||
)
|
||||
|
|
|
@ -40,6 +40,7 @@ TARGETS = \
|
|||
testgamecontroller$(EXE) \
|
||||
testgeometry$(EXE) \
|
||||
testgesture$(EXE) \
|
||||
testguid$(EXE) \
|
||||
testhaptic$(EXE) \
|
||||
testhittesting$(EXE) \
|
||||
testhotplug$(EXE) \
|
||||
|
@ -214,6 +215,9 @@ testgles2$(EXE): $(srcdir)/testgles2.c
|
|||
testgles2_sdf$(EXE): $(srcdir)/testgles2_sdf.c $(srcdir)/testutils.c
|
||||
$(CC) -o $@ $^ $(CFLAGS) $(LIBS) @MATHLIB@
|
||||
|
||||
testguid$(EXE): $(srcdir)/testguid.c
|
||||
$(CC) -o $@ $^ $(CFLAGS) $(LIBS)
|
||||
|
||||
testhaptic$(EXE): $(srcdir)/testhaptic.c
|
||||
$(CC) -o $@ $^ $(CFLAGS) $(LIBS)
|
||||
|
||||
|
|
169
test/testguid.c
Normal file
169
test/testguid.c
Normal file
|
@ -0,0 +1,169 @@
|
|||
/*
|
||||
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely.
|
||||
*/
|
||||
|
||||
/**
|
||||
* Automated tests for GUID processing
|
||||
*/
|
||||
|
||||
#include <stdio.h>
|
||||
|
||||
#include "SDL.h"
|
||||
|
||||
/* Helpers */
|
||||
|
||||
static int _error_count = 0;
|
||||
|
||||
static int
|
||||
_require_eq(Uint64 expected, Uint64 actual, int line, char *msg)
|
||||
{
|
||||
if (expected != actual) {
|
||||
_error_count += 1;
|
||||
SDL_LogError(SDL_LOG_CATEGORY_ERROR, "[%s, L%d] %s: Actual %ld (0x%lx) != expected %ld (0x%lx)",
|
||||
__FILE__, line, msg, actual, actual, expected, expected);
|
||||
return 0;
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
#define ASSERT_EQ(MSG, EXPECTED, ACTUAL) _require_eq((EXPECTED), (ACTUAL), __LINE__, (MSG))
|
||||
|
||||
/* Helpers */
|
||||
|
||||
#define NUM_TEST_GUIDS 5
|
||||
|
||||
static struct {
|
||||
char *str;
|
||||
Uint64 upper, lower;
|
||||
} test_guids[NUM_TEST_GUIDS] = {
|
||||
{ "0000000000000000" "ffffffffffffffff",
|
||||
0x0000000000000000, 0xfffffffffffffffflu },
|
||||
{ "0011223344556677" "8091a2b3c4d5e6f0",
|
||||
0x0011223344556677lu, 0x8091a2b3c4d5e6f0lu },
|
||||
{ "a011223344556677" "8091a2b3c4d5e6f0",
|
||||
0xa011223344556677lu, 0x8091a2b3c4d5e6f0lu },
|
||||
{ "a011223344556677" "8091a2b3c4d5e6f1",
|
||||
0xa011223344556677lu, 0x8091a2b3c4d5e6f1lu },
|
||||
{ "a011223344556677" "8191a2b3c4d5e6f0",
|
||||
0xa011223344556677lu, 0x8191a2b3c4d5e6f0lu },
|
||||
};
|
||||
|
||||
static void
|
||||
upper_lower_to_bytestring(Uint8* out, Uint64 upper, Uint64 lower)
|
||||
{
|
||||
Uint64 values[2];
|
||||
int i, k;
|
||||
|
||||
values[0] = upper;
|
||||
values [1] = lower;
|
||||
|
||||
for (i = 0; i < 2; ++i) {
|
||||
Uint64 v = values[i];
|
||||
|
||||
for (k = 0; k < 8; ++k) {
|
||||
*out++ = v >> 56;
|
||||
v <<= 8;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* ================= Test Case Implementation ================== */
|
||||
|
||||
/**
|
||||
* @brief Check String-to-GUID conversion
|
||||
*
|
||||
* @sa SDL_GUIDFromString
|
||||
*/
|
||||
static void
|
||||
TestGuidFromString(void)
|
||||
{
|
||||
int i;
|
||||
|
||||
for (i = 0; i < NUM_TEST_GUIDS; ++i) {
|
||||
Uint8 expected[16];
|
||||
SDL_GUID guid;
|
||||
|
||||
upper_lower_to_bytestring(expected,
|
||||
test_guids[i].upper, test_guids[i].lower);
|
||||
|
||||
guid = SDL_GUIDFromString(test_guids[i].str);
|
||||
if (!ASSERT_EQ("GUID from string", 0, SDL_memcmp(expected, guid.data, 16))) {
|
||||
SDL_Log(" GUID was: '%s'", test_guids[i].str);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Check GUID-to-String conversion
|
||||
*
|
||||
* @sa SDL_GUIDToString
|
||||
*/
|
||||
static void
|
||||
TestGuidToString(void)
|
||||
{
|
||||
int i;
|
||||
|
||||
for (i = 0; i < NUM_TEST_GUIDS; ++i) {
|
||||
const int guid_str_offset = 4;
|
||||
char guid_str_buf[64];
|
||||
char *guid_str = guid_str_buf + guid_str_offset;
|
||||
SDL_GUID guid;
|
||||
int size;
|
||||
|
||||
upper_lower_to_bytestring(guid.data,
|
||||
test_guids[i].upper, test_guids[i].lower);
|
||||
|
||||
/* Serialise to limited-length buffers */
|
||||
for (size = 0; size <= 36; ++size) {
|
||||
const Uint8 fill_char = size + 0xa0;
|
||||
Uint32 expected_prefix;
|
||||
Uint32 actual_prefix;
|
||||
int written_size;
|
||||
|
||||
SDL_memset(guid_str_buf, fill_char, sizeof(guid_str_buf));
|
||||
SDL_GUIDToString(guid, guid_str, size);
|
||||
|
||||
/* Check bytes before guid_str_buf */
|
||||
expected_prefix = fill_char | (fill_char << 8) | (fill_char << 16) | (fill_char << 24);
|
||||
SDL_memcpy(&actual_prefix, guid_str_buf, 4);
|
||||
if (!ASSERT_EQ("String buffer memory before output untouched: ", expected_prefix, actual_prefix)) {
|
||||
SDL_Log(" at size=%d", size);
|
||||
}
|
||||
|
||||
/* Check that we did not overwrite too much */
|
||||
written_size = 0;
|
||||
while ((guid_str[written_size] & 0xff) != fill_char && written_size < 256) {
|
||||
++written_size;
|
||||
}
|
||||
if (!ASSERT_EQ("Output length is within expected bounds", 1, written_size <= size)) {
|
||||
SDL_Log(" with lenght %d: wrote %d of %d permitted bytes",
|
||||
size, written_size, size);
|
||||
}
|
||||
if (size >= 33) {
|
||||
if (!ASSERT_EQ("GUID string equality", 0, SDL_strcmp(guid_str, test_guids[i].str))) {
|
||||
SDL_Log(" from string: %s", test_guids[i].str);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
int
|
||||
main(int argc, char *argv[])
|
||||
{
|
||||
/* Enable standard application logging */
|
||||
SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
|
||||
|
||||
TestGuidFromString();
|
||||
TestGuidToString();
|
||||
|
||||
return _error_count > 0;
|
||||
}
|
|
@ -11,7 +11,7 @@ TARGETS = testatomic.exe testdisplayinfo.exe testbounds.exe testdraw2.exe &
|
|||
testdrawchessboard.exe testdropfile.exe testerror.exe testfile.exe &
|
||||
testfilesystem.exe testgamecontroller.exe testgeometry.exe testgesture.exe &
|
||||
testhittesting.exe testhotplug.exe testiconv.exe testime.exe testlocale.exe &
|
||||
testintersections.exe testjoystick.exe testkeys.exe testloadso.exe &
|
||||
testguid.exe testintersections.exe testjoystick.exe testkeys.exe testloadso.exe &
|
||||
testlock.exe testmessage.exe testoverlay2.exe testplatform.exe &
|
||||
testpower.exe testsensor.exe testrelative.exe testrendercopyex.exe &
|
||||
testrendertarget.exe testrumble.exe testscale.exe testsem.exe &
|
||||
|
|
Loading…
Reference in a new issue