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cmake: only add -Wl,--undefined=WinMain when building an executable
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c833294817
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@ -3049,9 +3049,9 @@ if(NOT WINDOWS_STORE AND NOT SDL2_DISABLE_SDL2MAIN)
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if(MINGW OR CYGWIN)
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cmake_minimum_required(VERSION 3.13)
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if(CMAKE_SIZEOF_VOID_P EQUAL 4)
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target_link_options(SDL2main PUBLIC "-Wl,--undefined=_WinMain@16")
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target_link_options(SDL2main PUBLIC "$<$<STREQUAL:$<TARGET_PROPERTY:TYPE>,EXECUTABLE>:-Wl,--undefined=_WinMain@16>")
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else()
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target_link_options(SDL2main PUBLIC "-Wl,--undefined=WinMain")
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target_link_options(SDL2main PUBLIC "$<$<STREQUAL:$<TARGET_PROPERTY:TYPE>,EXECUTABLE>:-Wl,--undefined=WinMain>")
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endif()
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endif()
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if (NOT ANDROID)
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@ -3,6 +3,8 @@
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cmake_minimum_required(VERSION 3.12)
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project(sdl_test LANGUAGES C)
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include(GenerateExportHeader)
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if(ANDROID)
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macro(add_executable NAME)
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set(args ${ARGN})
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@ -41,6 +43,12 @@ if(TEST_SHARED)
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)
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endif()
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add_library(sharedlib-shared SHARED main_lib.c)
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target_link_libraries(sharedlib-shared PRIVATE SDL2::SDL2)
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generate_export_header(sharedlib-shared EXPORT_MACRO_NAME MYLIBRARY_EXPORT)
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target_compile_definitions(sharedlib-shared PRIVATE "EXPORT_HEADER=\"${CMAKE_CURRENT_BINARY_DIR}/sharedlib-shared_export.h\"")
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set_target_properties(sharedlib-shared PROPERTIES C_VISIBILITY_PRESET "hidden")
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add_executable(gui-shared-vars WIN32 main_gui.c)
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target_link_libraries(gui-shared-vars PRIVATE ${SDL2_LIBRARIES})
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target_include_directories(gui-shared-vars PRIVATE ${SDL2_INCLUDE_DIRS})
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@ -60,6 +68,13 @@ if(TEST_SHARED)
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target_link_libraries(cli-shared-vars PRIVATE ${SDL2_LIBRARIES})
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target_include_directories(cli-shared-vars PRIVATE ${SDL2_INCLUDE_DIRS})
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endif()
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add_library(sharedlib-shared-vars SHARED main_lib.c)
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target_link_libraries(sharedlib-shared-vars PRIVATE ${SDL2_LIBRARIES})
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target_include_directories(sharedlib-shared-vars PRIVATE ${SDL2_INCLUDE_DIRS})
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generate_export_header(sharedlib-shared-vars EXPORT_MACRO_NAME MYLIBRARY_EXPORT)
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target_compile_definitions(sharedlib-shared-vars PRIVATE "EXPORT_HEADER=\"${CMAKE_CURRENT_BINARY_DIR}/sharedlib-shared-vars_export.h\"")
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set_target_properties(sharedlib-shared-vars PROPERTIES C_VISIBILITY_PRESET "hidden")
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endif()
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if(TEST_STATIC)
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@ -73,6 +88,15 @@ if(TEST_STATIC)
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endif()
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target_link_libraries(gui-static PRIVATE SDL2::SDL2-static)
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option(SDL_STATIC_PIC "SDL static library has been built with PIC")
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if(SDL_STATIC_PIC OR WIN32)
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add_library(sharedlib-static SHARED main_lib.c)
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target_link_libraries(sharedlib-static PRIVATE SDL2::SDL2-static)
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generate_export_header(sharedlib-static EXPORT_MACRO_NAME MYLIBRARY_EXPORT)
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target_compile_definitions(sharedlib-static PRIVATE "EXPORT_HEADER=\"${CMAKE_CURRENT_BINARY_DIR}/sharedlib-static_export.h\"")
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set_target_properties(sharedlib-static PROPERTIES C_VISIBILITY_PRESET "hidden")
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endif()
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add_executable(gui-static-vars WIN32 main_gui.c)
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target_link_libraries(gui-static-vars PRIVATE ${SDL2MAIN_LIBRARY} ${SDL2_STATIC_LIBRARIES})
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target_include_directories(gui-static-vars PRIVATE ${SDL2_INCLUDE_DIRS})
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33
cmake/test/main_lib.c
Normal file
33
cmake/test/main_lib.c
Normal file
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@ -0,0 +1,33 @@
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#include "SDL.h"
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#include <stdio.h>
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#include EXPORT_HEADER
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#if defined(_WIN32)
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#include <windows.h>
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BOOL WINAPI DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved) {
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return TRUE;
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}
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#endif
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int MYLIBRARY_EXPORT mylibrary_init(void);
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void MYLIBRARY_EXPORT mylibrary_quit(void);
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int MYLIBRARY_EXPORT mylibrary_work(void);
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int mylibrary_init(void) {
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SDL_SetMainReady();
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if (SDL_Init(0) < 0) {
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fprintf(stderr, "could not initialize sdl2: %s\n", SDL_GetError());
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return 1;
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}
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return 0;
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}
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void mylibrary_quit(void) {
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SDL_Quit();
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}
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int mylibrary_work(void) {
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SDL_Delay(100);
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return 0;
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}
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