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more whitespace tidy-ups in SDL_os2messagebox.c
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@ -66,9 +66,9 @@ static VOID _wmInitDlg(HWND hwnd, MSGBOXDLGDATA *pDlgData)
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hEnum = WinBeginEnumWindows(hwnd);
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while ((hWndNext = WinGetNextWindow(hEnum)) != NULLHANDLE) {
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if (WinQueryClassName(hWndNext, sizeof(acBuf), acBuf) == 0)
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if (WinQueryClassName(hWndNext, sizeof(acBuf), acBuf) == 0) {
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continue;
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}
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if (SDL_strcmp(acBuf, "#3") == 0) { /* Class name of button. */
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if (cButtons < sizeof(aButtons) / sizeof(struct _BUTTON)) {
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aButtons[cButtons].hwnd = hWndNext;
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@ -92,7 +92,7 @@ static VOID _wmInitDlg(HWND hwnd, MSGBOXDLGDATA *pDlgData)
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/* Convert text size to dialog coordinates. */
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WinMapDlgPoints(hwnd, &aptText[TXTBOX_TOPRIGHT], 1, FALSE);
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/* Add vertical and horizontal space for button's frame (dialog coord.). */
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if (aptText[TXTBOX_TOPRIGHT].x < 30) {/* Minimal button width. */
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if (aptText[TXTBOX_TOPRIGHT].x < 30) { /* Minimal button width. */
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aptText[TXTBOX_TOPRIGHT].x = 30;
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} else {
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aptText[TXTBOX_TOPRIGHT].x += 4;
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@ -233,15 +233,19 @@ static HWND _makeDlg(const SDL_MessageBoxData *messageboxdata)
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cbTitle + /* First item data - frame title + ZERO. */
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cbText + /* Second item data - ststic text + ZERO.*/
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3; /* Third item data - system icon Id. */
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/* Button items datas - text for buttons. */
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for (ulIdx = 0; ulIdx < cSDLBtnData; ulIdx++) {
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pszBtnText = (PSZ)pSDLBtnData[ulIdx].text;
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cbTemplate += (pszBtnText == NULL)? 1 : (SDL_strlen(pszBtnText) + 1);
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}
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/* Presentation parameter space. */
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if (pSDLColors != NULL)
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cbTemplate += 26 /* PP for frame. */ + 26 /* PP for static text. */ +
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if (pSDLColors != NULL) {
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cbTemplate += 26 /* PP for frame. */ +
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26 /* PP for static text. */ +
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(48 * cSDLBtnData); /* PP for buttons. */
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}
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/* Allocate memory for the dialog template. */
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pTemplate = (PDLGTEMPLATE) SDL_malloc(cbTemplate);
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