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	Don't crash in WIN_GL_InitExtensions() if the OpenGL library couldn't be loaded
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			@ -334,6 +334,10 @@ WIN_GL_InitExtensions(_THIS)
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    HGLRC hglrc;
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    PIXELFORMATDESCRIPTOR pfd;
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    if (!_this->gl_data) {
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        return;
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    }
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    hwnd =
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        CreateWindow(SDL_Appname, SDL_Appname, (WS_POPUP | WS_DISABLED), 0, 0,
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        10, 10, NULL, NULL, SDL_Instance, NULL);
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