opengles2: fix comment about client-side arrays.

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Ryan C. Gordon 2022-01-19 14:27:58 -05:00
parent b3984df1c6
commit 426c1f4b85
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@ -31,7 +31,8 @@
/* WebGL doesn't offer client-side arrays, so use Vertex Buffer Objects /* WebGL doesn't offer client-side arrays, so use Vertex Buffer Objects
on Emscripten, which converts GLES2 into WebGL calls. on Emscripten, which converts GLES2 into WebGL calls.
In all other cases, attempt to use client-side arrays, as they tend to In all other cases, attempt to use client-side arrays, as they tend to
be faster. */ be dramatically faster when not batching, and about the same when
we are. */
#if defined(__EMSCRIPTEN__) #if defined(__EMSCRIPTEN__)
#define USE_VERTEX_BUFFER_OBJECTS 1 #define USE_VERTEX_BUFFER_OBJECTS 1
#else #else