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Fixed bug 5141 - KMSDRM: manage SDL_GetGlobalMouseState()
Manuel Alfayate Corchete On the KMSDRM backend, there is no such thing as a desktop, yet some programs could (and DO) use SDL_GetGlobalMouseState(). So I think its good idea that, in KMSDRM, it returns the same mouse coordinates anyway as SDL_GetMouseState() would return. There is nothing else it could return, as far as I can understand, since there is no desktop anyway. This small patch does precisely that.
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@ -466,6 +466,8 @@ KMSDRM_InitMouse(_THIS)
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mouse->FreeCursor = KMSDRM_FreeCursor;
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mouse->WarpMouse = KMSDRM_WarpMouse;
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mouse->WarpMouseGlobal = KMSDRM_WarpMouseGlobal;
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/* No desktop on KMSDRM, so just return the normal mouse state. */
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mouse->GetGlobalMouseState = SDL_GetMouseState;
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SDL_SetDefaultCursor(KMSDRM_CreateDefaultCursor());
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}
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