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emscripten: Send SDL_APP_TERMINATING before unload (#88)
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@ -645,6 +645,16 @@ Emscripten_HandleVisibilityChange(int eventType, const EmscriptenVisibilityChang
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return 0;
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}
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static const char*
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Emscripten_HandleBeforeUnload(int eventType, const void *reserved, void *userData)
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{
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/* This event will need to be handled synchronously, e.g. using
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SDL_AddEventWatch, as the page is being closed *now*. */
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/* No need to send a SDL_QUIT, the app won't get control again. */
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SDL_SendAppEvent(SDL_APP_TERMINATING);
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return ""; /* don't trigger confirmation dialog */
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}
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void
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Emscripten_RegisterEventHandlers(SDL_WindowData *data)
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{
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@ -684,6 +694,8 @@ Emscripten_RegisterEventHandlers(SDL_WindowData *data)
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emscripten_set_resize_callback(EMSCRIPTEN_EVENT_TARGET_WINDOW, data, 0, Emscripten_HandleResize);
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emscripten_set_visibilitychange_callback(data, 0, Emscripten_HandleVisibilityChange);
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emscripten_set_beforeunload_callback(data, Emscripten_HandleBeforeUnload);
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}
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void
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@ -726,6 +738,8 @@ Emscripten_UnregisterEventHandlers(SDL_WindowData *data)
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emscripten_set_resize_callback(EMSCRIPTEN_EVENT_TARGET_WINDOW, NULL, 0, NULL);
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emscripten_set_visibilitychange_callback(NULL, 0, NULL);
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emscripten_set_beforeunload_callback(NULL, NULL);
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}
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#endif /* SDL_VIDEO_DRIVER_EMSCRIPTEN */
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