Patched to compile on some compilers.

This commit is contained in:
Ryan C. Gordon 2017-01-05 19:45:57 -05:00
parent 30178a9b24
commit 4aa9e36983
2 changed files with 7 additions and 2 deletions

View file

@ -18,6 +18,10 @@
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef SDL_audio_c_h_
#define SDL_audio_c_h_
#include "../SDL_internal.h"
#ifndef DEBUG_CONVERT
@ -94,4 +98,6 @@ int SDL_AudioStreamAvailable(SDL_AudioStream *stream);
/* dispose of a stream */
void SDL_FreeAudioStream(SDL_AudioStream *stream);
#endif
/* vi: set ts=4 sw=4 expandtab: */

View file

@ -26,6 +26,7 @@
#include "SDL_mutex.h"
#include "SDL_thread.h"
#include "../SDL_dataqueue.h"
#include "./SDL_audio_c.h"
/* !!! FIXME: These are wordy and unlocalized... */
#define DEFAULT_OUTPUT_DEVNAME "System audio output device"
@ -35,8 +36,6 @@
typedef struct SDL_AudioDevice SDL_AudioDevice;
#define _THIS SDL_AudioDevice *_this
typedef struct SDL_AudioStream SDL_AudioStream;
/* Audio targets should call this as devices are added to the system (such as
a USB headset being plugged in), and should also be called for
for every device found during DetectDevices(). */