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Don't send controller gyro and accelerometer updates if the values haven't changed.
This keeps SDL_PollEvent() from returning data continuously when polling controller state.
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parent
463d84a860
commit
51ea6a6d44
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@ -2569,26 +2569,26 @@ int SDL_PrivateJoystickSensor(SDL_Joystick *joystick, SDL_SensorType type, const
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if (sensor->type == type) {
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if (sensor->enabled) {
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/* Allow duplicate events, for things like gyro updates */
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/* Update internal sensor state */
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num_values = SDL_min(num_values, SDL_arraysize(sensor->data));
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SDL_memcpy(sensor->data, data, num_values*sizeof(*data));
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if (SDL_memcmp(data, sensor->data, num_values*sizeof(*data)) != 0) {
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/* Post the event, if desired */
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posted = 0;
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/* Update internal sensor state */
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SDL_memcpy(sensor->data, data, num_values*sizeof(*data));
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/* Post the event, if desired */
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#if !SDL_EVENTS_DISABLED
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if (SDL_GetEventState(SDL_CONTROLLERSENSORUPDATE) == SDL_ENABLE) {
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SDL_Event event;
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event.type = SDL_CONTROLLERSENSORUPDATE;
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event.csensor.which = joystick->instance_id;
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event.csensor.sensor = type;
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num_values = SDL_min(num_values, SDL_arraysize(event.csensor.data));
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SDL_memset(event.csensor.data, 0, sizeof(event.csensor.data));
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SDL_memcpy(event.csensor.data, data, num_values*sizeof(*data));
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posted = SDL_PushEvent(&event) == 1;
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}
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if (SDL_GetEventState(SDL_CONTROLLERSENSORUPDATE) == SDL_ENABLE) {
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SDL_Event event;
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event.type = SDL_CONTROLLERSENSORUPDATE;
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event.csensor.which = joystick->instance_id;
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event.csensor.sensor = type;
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num_values = SDL_min(num_values, SDL_arraysize(event.csensor.data));
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SDL_memset(event.csensor.data, 0, sizeof(event.csensor.data));
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SDL_memcpy(event.csensor.data, data, num_values*sizeof(*data));
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posted = SDL_PushEvent(&event) == 1;
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}
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#endif /* !SDL_EVENTS_DISABLED */
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}
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}
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break;
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}
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