mirror of
https://github.com/Ryujinx/SDL.git
synced 2024-12-23 13:35:40 +00:00
Added support for third party PS3 controllers to the HIDAPI driver
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parent
5b4c10fc7b
commit
51fefd1c35
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@ -592,6 +592,308 @@ SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverPS3 =
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HIDAPI_DriverPS3_FreeDevice,
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};
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static SDL_bool
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HIDAPI_DriverPS3ThirdParty_IsEnabled(void)
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{
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return SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI_PS3,
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SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI,
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SDL_HIDAPI_DEFAULT));
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}
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static SDL_bool
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HIDAPI_DriverPS3ThirdParty_IsSupportedDevice(SDL_HIDAPI_Device *device, const char *name, SDL_GameControllerType type, Uint16 vendor_id, Uint16 product_id, Uint16 version, int interface_number, int interface_class, int interface_subclass, int interface_protocol)
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{
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Uint8 data[USB_PACKET_LENGTH];
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int size;
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if (SONY_THIRDPARTY_VENDOR(vendor_id)) {
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if (device) {
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if ((size = ReadFeatureReport(device->dev, 0x03, data, sizeof(data))) == 8 &&
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data[2] == 0x26) {
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/* Supported third party controller */
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return SDL_TRUE;
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} else {
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return SDL_FALSE;
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}
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} else {
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/* Might be supported by this driver, enumerate and find out */
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return SDL_TRUE;
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}
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}
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return SDL_FALSE;
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}
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static SDL_bool
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HIDAPI_DriverPS3ThirdParty_InitDevice(SDL_HIDAPI_Device *device)
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{
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SDL_DriverPS3_Context *ctx;
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ctx = (SDL_DriverPS3_Context *)SDL_calloc(1, sizeof(*ctx));
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if (!ctx) {
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SDL_OutOfMemory();
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return SDL_FALSE;
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}
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ctx->device = device;
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device->context = ctx;
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device->type = SDL_CONTROLLER_TYPE_PS3;
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return HIDAPI_JoystickConnected(device, NULL);
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}
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static int
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HIDAPI_DriverPS3ThirdParty_GetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id)
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{
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return -1;
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}
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static void
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HIDAPI_DriverPS3ThirdParty_SetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id, int player_index)
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{
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}
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static SDL_bool
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HIDAPI_DriverPS3ThirdParty_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
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{
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SDL_DriverPS3_Context *ctx = (SDL_DriverPS3_Context *)device->context;
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ctx->joystick = joystick;
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SDL_zeroa(ctx->last_state);
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/* Initialize the joystick capabilities */
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joystick->nbuttons = 15;
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joystick->naxes = 16;
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joystick->epowerlevel = SDL_JOYSTICK_POWER_WIRED;
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return SDL_TRUE;
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}
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static int
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HIDAPI_DriverPS3ThirdParty_RumbleJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble)
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{
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return SDL_Unsupported();
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}
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static int
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HIDAPI_DriverPS3ThirdParty_RumbleJoystickTriggers(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 left_rumble, Uint16 right_rumble)
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{
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return SDL_Unsupported();
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}
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static Uint32
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HIDAPI_DriverPS3ThirdParty_GetJoystickCapabilities(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
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{
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return 0;
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}
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static int
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HIDAPI_DriverPS3ThirdParty_SetJoystickLED(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8 blue)
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{
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return SDL_Unsupported();
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}
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static int
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HIDAPI_DriverPS3ThirdParty_SendJoystickEffect(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, const void *effect, int size)
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{
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return SDL_Unsupported();
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}
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static int
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HIDAPI_DriverPS3ThirdParty_SetJoystickSensorsEnabled(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, SDL_bool enabled)
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{
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return SDL_Unsupported();
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}
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static void
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HIDAPI_DriverPS3ThirdParty_HandleStatePacket(SDL_Joystick *joystick, SDL_DriverPS3_Context *ctx, Uint8 *data, int size)
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{
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Sint16 axis;
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if (ctx->last_state[0] != data[0]) {
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_X, (data[0] & 0x01) ? SDL_PRESSED : SDL_RELEASED);
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_A, (data[0] & 0x02) ? SDL_PRESSED : SDL_RELEASED);
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_B, (data[0] & 0x04) ? SDL_PRESSED : SDL_RELEASED);
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_Y, (data[0] & 0x08) ? SDL_PRESSED : SDL_RELEASED);
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSHOULDER, (data[0] & 0x10) ? SDL_PRESSED : SDL_RELEASED);
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER, (data[0] & 0x20) ? SDL_PRESSED : SDL_RELEASED);
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}
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if (ctx->last_state[1] != data[1]) {
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_BACK, (data[1] & 0x01) ? SDL_PRESSED : SDL_RELEASED);
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_START, (data[1] & 0x02) ? SDL_PRESSED : SDL_RELEASED);
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_GUIDE, (data[1] & 0x10) ? SDL_PRESSED : SDL_RELEASED);
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}
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if (ctx->last_state[2] != data[2]) {
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SDL_bool dpad_up = SDL_FALSE;
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SDL_bool dpad_down = SDL_FALSE;
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SDL_bool dpad_left = SDL_FALSE;
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SDL_bool dpad_right = SDL_FALSE;
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switch (data[2] & 0x0f) {
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case 0:
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dpad_up = SDL_TRUE;
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break;
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case 1:
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dpad_up = SDL_TRUE;
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dpad_right = SDL_TRUE;
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break;
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case 2:
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dpad_right = SDL_TRUE;
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break;
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case 3:
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dpad_right = SDL_TRUE;
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dpad_down = SDL_TRUE;
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break;
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case 4:
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dpad_down = SDL_TRUE;
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break;
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case 5:
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dpad_left = SDL_TRUE;
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dpad_down = SDL_TRUE;
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break;
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case 6:
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dpad_left = SDL_TRUE;
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break;
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case 7:
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dpad_up = SDL_TRUE;
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dpad_left = SDL_TRUE;
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break;
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default:
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break;
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}
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_DOWN, dpad_down);
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_UP, dpad_up);
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_RIGHT, dpad_right);
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_LEFT, dpad_left);
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}
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axis = ((int)data[17] * 257) - 32768;
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SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERLEFT, axis);
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axis = ((int)data[18] * 257) - 32768;
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SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERRIGHT, axis);
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axis = ((int)data[3] * 257) - 32768;
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SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTX, axis);
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axis = ((int)data[4] * 257) - 32768;
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SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTY, axis);
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axis = ((int)data[5] * 257) - 32768;
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SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTX, axis);
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axis = ((int)data[6] * 257) - 32768;
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SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTY, axis);
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/* Buttons are mapped as axes in the order they appear in the button enumeration */
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{
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static int button_axis_offsets[] = {
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13, /* SDL_CONTROLLER_BUTTON_A */
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12, /* SDL_CONTROLLER_BUTTON_B */
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14, /* SDL_CONTROLLER_BUTTON_X */
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11, /* SDL_CONTROLLER_BUTTON_Y */
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0, /* SDL_CONTROLLER_BUTTON_BACK */
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0, /* SDL_CONTROLLER_BUTTON_GUIDE */
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0, /* SDL_CONTROLLER_BUTTON_START */
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0, /* SDL_CONTROLLER_BUTTON_LEFTSTICK */
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0, /* SDL_CONTROLLER_BUTTON_RIGHTSTICK */
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15, /* SDL_CONTROLLER_BUTTON_LEFTSHOULDER */
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16, /* SDL_CONTROLLER_BUTTON_RIGHTSHOULDER */
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9, /* SDL_CONTROLLER_BUTTON_DPAD_UP */
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10, /* SDL_CONTROLLER_BUTTON_DPAD_DOWN */
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8, /* SDL_CONTROLLER_BUTTON_DPAD_LEFT */
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7, /* SDL_CONTROLLER_BUTTON_DPAD_RIGHT */
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};
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int i, axis_index = 6;
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for (i = 0; i < SDL_arraysize(button_axis_offsets); ++i) {
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int offset = button_axis_offsets[i];
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if (!offset) {
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/* This button doesn't report as an axis */
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continue;
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}
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axis = ((int)data[offset] * 257) - 32768;
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SDL_PrivateJoystickAxis(joystick, axis_index, axis);
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++axis_index;
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}
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}
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SDL_memcpy(ctx->last_state, data, SDL_min(size, sizeof(ctx->last_state)));
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}
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static SDL_bool
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HIDAPI_DriverPS3ThirdParty_UpdateDevice(SDL_HIDAPI_Device *device)
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{
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SDL_DriverPS3_Context *ctx = (SDL_DriverPS3_Context *)device->context;
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SDL_Joystick *joystick = NULL;
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Uint8 data[USB_PACKET_LENGTH];
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int size;
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if (device->num_joysticks > 0) {
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joystick = SDL_JoystickFromInstanceID(device->joysticks[0]);
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} else {
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return SDL_FALSE;
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}
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while ((size = SDL_hid_read_timeout(device->dev, data, sizeof(data), 0)) > 0) {
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#ifdef DEBUG_PS3_PROTOCOL
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HIDAPI_DumpPacket("PS3 packet: size = %d", data, size);
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#endif
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if (!joystick) {
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continue;
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}
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if (size == 27) {
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HIDAPI_DriverPS3ThirdParty_HandleStatePacket(joystick, ctx, data, size);
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} else {
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#ifdef DEBUG_JOYSTICK
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SDL_Log("Unknown PS3 packet, size %d\n", size);
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#endif
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}
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}
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if (size < 0) {
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/* Read error, device is disconnected */
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HIDAPI_JoystickDisconnected(device, device->joysticks[0]);
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}
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return (size >= 0);
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}
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static void
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HIDAPI_DriverPS3ThirdParty_CloseJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
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{
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SDL_DriverPS3_Context *ctx = (SDL_DriverPS3_Context *)device->context;
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ctx->joystick = NULL;
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}
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static void
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HIDAPI_DriverPS3ThirdParty_FreeDevice(SDL_HIDAPI_Device *device)
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{
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}
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SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverPS3ThirdParty =
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{
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SDL_HINT_JOYSTICK_HIDAPI_PS3,
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SDL_TRUE,
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HIDAPI_DriverPS3_RegisterHints,
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HIDAPI_DriverPS3_UnregisterHints,
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HIDAPI_DriverPS3ThirdParty_IsEnabled,
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HIDAPI_DriverPS3ThirdParty_IsSupportedDevice,
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HIDAPI_DriverPS3ThirdParty_InitDevice,
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HIDAPI_DriverPS3ThirdParty_GetDevicePlayerIndex,
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HIDAPI_DriverPS3ThirdParty_SetDevicePlayerIndex,
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HIDAPI_DriverPS3ThirdParty_UpdateDevice,
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HIDAPI_DriverPS3ThirdParty_OpenJoystick,
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HIDAPI_DriverPS3ThirdParty_RumbleJoystick,
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HIDAPI_DriverPS3ThirdParty_RumbleJoystickTriggers,
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HIDAPI_DriverPS3ThirdParty_GetJoystickCapabilities,
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HIDAPI_DriverPS3ThirdParty_SetJoystickLED,
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HIDAPI_DriverPS3ThirdParty_SendJoystickEffect,
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HIDAPI_DriverPS3ThirdParty_SetJoystickSensorsEnabled,
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HIDAPI_DriverPS3ThirdParty_CloseJoystick,
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HIDAPI_DriverPS3ThirdParty_FreeDevice,
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};
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#endif /* SDL_JOYSTICK_HIDAPI_PS3 */
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#endif /* SDL_JOYSTICK_HIDAPI */
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@ -57,6 +57,7 @@ static SDL_HIDAPI_DeviceDriver *SDL_HIDAPI_drivers[] = {
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#endif
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#ifdef SDL_JOYSTICK_HIDAPI_PS3
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&SDL_HIDAPI_DriverPS3,
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&SDL_HIDAPI_DriverPS3ThirdParty,
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#endif
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#ifdef SDL_JOYSTICK_HIDAPI_PS4
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&SDL_HIDAPI_DriverPS4,
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@ -129,6 +129,7 @@ extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverJoyCons;
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extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverLuna;
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extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverNintendoClassic;
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extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverPS3;
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extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverPS3ThirdParty;
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extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverPS4;
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extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverPS5;
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extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverShield;
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