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Sync SDL wiki -> header
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@ -455,7 +455,8 @@ extern DECLSPEC int SDLCALL SDL_GameControllerGetPlayerIndex(SDL_GameController
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* Set the player index of an opened game controller.
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*
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* \param gamecontroller the game controller object to adjust.
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* \param player_index Player index to assign to this controller, or -1 to clear the player index and turn off player LEDs.
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* \param player_index Player index to assign to this controller, or -1 to
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* clear the player index and turn off player LEDs.
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*
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* \since This function is available since SDL 2.0.12.
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*/
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@ -514,7 +514,8 @@ extern DECLSPEC int SDLCALL SDL_JoystickGetPlayerIndex(SDL_Joystick *joystick);
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* Set the player index of an opened joystick.
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*
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* \param joystick the SDL_Joystick obtained from SDL_JoystickOpen()
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* \param player_index Player index to assign to this joystick, or -1 to clear the player index and turn off player LEDs.
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* \param player_index Player index to assign to this joystick, or -1 to clear
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* the player index and turn off player LEDs.
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*
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* \since This function is available since SDL 2.0.12.
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*/
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