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	Fixed window losing the SDL_WINDOW_FOREIGN flag if something tries to recreate it.
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			@ -1398,6 +1398,9 @@ SDL_RecreateWindow(SDL_Window * window, Uint32 flags)
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            return -1;
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        }
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    }
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    if (flags & SDL_WINDOW_FOREIGN) {
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        window->flags |= SDL_WINDOW_FOREIGN;
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    }
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    if (title) {
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        SDL_SetWindowTitle(window, title);
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