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Fixed window losing the SDL_WINDOW_FOREIGN flag if something tries to recreate it.
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@ -1398,6 +1398,9 @@ SDL_RecreateWindow(SDL_Window * window, Uint32 flags)
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return -1;
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}
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}
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if (flags & SDL_WINDOW_FOREIGN) {
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window->flags |= SDL_WINDOW_FOREIGN;
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}
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if (title) {
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SDL_SetWindowTitle(window, title);
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