Maybe fixes bug #2291 (red tinted screen on some Samsung Android devices)

Then again, maybe not!
This commit is contained in:
Gabriel Jacobo 2014-07-03 17:36:08 -03:00
parent 321af03ff9
commit 5a3c553d0a

View file

@ -449,7 +449,7 @@ SDL_EGL_CreateContext(_THIS, EGLSurface egl_surface)
else {
context_attrib_list[0] = EGL_NONE;
}
#else /* EGL_KHR_create_context*/
#else /* EGL_KHR_create_context */
context_attrib_list[0] = EGL_NONE;
#endif /* EGL_KHR_create_context */
egl_context = _this->egl_data->eglCreateContext(_this->egl_data->egl_display,
@ -552,10 +552,23 @@ SDL_EGL_DeleteContext(_THIS, SDL_GLContext context)
EGLSurface *
SDL_EGL_CreateSurface(_THIS, NativeWindowType nw)
{
EGLint format;
if (SDL_EGL_ChooseConfig(_this) != 0) {
return EGL_NO_SURFACE;
}
#if __ANDROID__
/* Android docs recommend doing this!
* Ref: http://developer.android.com/reference/android/app/NativeActivity.html
*/
_this->egl_data->eglGetConfigAttrib(_this->egl_data->egl_display,
_this->egl_data->egl_config,
EGL_NATIVE_VISUAL_ID, &format);
ANativeWindow_setBuffersGeometry(nw, 0, 0, format);
#endif
return _this->egl_data->eglCreateWindowSurface(
_this->egl_data->egl_display,
_this->egl_data->egl_config,