mirror of
https://github.com/Ryujinx/SDL.git
synced 2024-12-23 00:35:28 +00:00
cmake: make VisualC's sdl2-config.cmake compatible with the one from autotools
This commit is contained in:
parent
5ec2d46f47
commit
5a8ccf4522
|
@ -3,29 +3,30 @@
|
|||
|
||||
cmake_minimum_required(VERSION 3.0)
|
||||
|
||||
set(_sdl2_known_comps SDL2 SDL2main SDL2test)
|
||||
if(NOT SDL2_FIND_COMPONENTS)
|
||||
set(SDL2_FIND_COMPONENTS ${_sdl2_known_comps})
|
||||
endif()
|
||||
include(FeatureSummary)
|
||||
set_package_properties(SDL2 PROPERTIES
|
||||
URL "https://www.libsdl.org/"
|
||||
DESCRIPTION "low level access to audio, keyboard, mouse, joystick, and graphics hardware"
|
||||
)
|
||||
|
||||
# Fail early when an unknown component is requested
|
||||
list(REMOVE_DUPLICATES SDL2_FIND_COMPONENTS)
|
||||
list(REMOVE_ITEM SDL2_FIND_COMPONENTS ${_sdl2_known_comps})
|
||||
if(SDL2_FIND_COMPONENTS)
|
||||
set(missing_required_comps)
|
||||
foreach(missingcomp ${SDL2_FIND_COMPONENTS})
|
||||
if(SDL2_FIND_REQUIRED_${missingcomp})
|
||||
list(APPEND missing_required_comps ${missingcomp})
|
||||
# Copied from `configure_package_config_file`
|
||||
macro(set_and_check _var _file)
|
||||
set(${_var} "${_file}")
|
||||
if(NOT EXISTS "${_file}")
|
||||
message(FATAL_ERROR "File or directory ${_file} referenced by variable ${_var} does not exist !")
|
||||
endif()
|
||||
endmacro()
|
||||
|
||||
# Copied from `configure_package_config_file`
|
||||
macro(check_required_components _NAME)
|
||||
foreach(comp ${${_NAME}_FIND_COMPONENTS})
|
||||
if(NOT ${_NAME}_${comp}_FOUND)
|
||||
if(${_NAME}_FIND_REQUIRED_${comp})
|
||||
set(${_NAME}_FOUND FALSE)
|
||||
endif()
|
||||
endif()
|
||||
endforeach()
|
||||
if(missing_required_comps)
|
||||
if(NOT SDL2_FIND_QUIETLY)
|
||||
message(WARNING "SDL2: following component(s) are not available: ${missing_required_comps}")
|
||||
endif()
|
||||
set(SDL2_FOUND FALSE)
|
||||
return()
|
||||
endif()
|
||||
endif()
|
||||
endmacro()
|
||||
|
||||
set(SDL2_FOUND TRUE)
|
||||
|
||||
|
@ -38,42 +39,73 @@ else()
|
|||
return()
|
||||
endif()
|
||||
|
||||
set(SDL2_INCLUDE_DIR "${CMAKE_CURRENT_LIST_DIR}/../include")
|
||||
set(SDL2_INCLUDE_DIRS "${SDL2_INCLUDE_DIR}")
|
||||
set(SDL2_LIBRARY "${CMAKE_CURRENT_LIST_DIR}/../lib/${_sdl_arch_subdir}/SDL2.lib")
|
||||
set(SDL2_DLL_LIBRARY "${CMAKE_CURRENT_LIST_DIR}/../lib/${_sdl_arch_subdir}/SDL2.dll")
|
||||
set(SDL2main_LIBRARY "${CMAKE_CURRENT_LIST_DIR}/../lib/${_sdl_arch_subdir}/SDL2main.lib")
|
||||
set(SDL2test_LIBRARY "${CMAKE_CURRENT_LIST_DIR}/../lib/${_sdl_arch_subdir}/SDL2test.lib")
|
||||
# For compatibility with autotools sdl2-config.cmake, provide SDL2_* variables.
|
||||
|
||||
set_and_check(SDL2_PREFIX "${CMAKE_CURRENT_LIST_DIR}/..")
|
||||
set_and_check(SDL2_EXEC_PREFIX "${CMAKE_CURRENT_LIST_DIR}/..")
|
||||
set_and_check(SDL2_INCLUDE_DIR "${SDL2_PREFIX}/include/SDL2")
|
||||
set(SDL2_INCLUDE_DIRS "${CMAKE_CURRENT_LIST_DIR}/../include;${SDL2_INCLUDE_DIR}")
|
||||
set_and_check(SDL2_BINDIR "${SDL2_PREFIX}/lib/${_sdl_arch_subdir}")
|
||||
set_and_check(SDL2_LIBDIR "${SDL2_PREFIX}/lib/${_sdl_arch_subdir}")
|
||||
|
||||
set(SDL2_LIBRARIES SDL2::SDL2main SDL2::SDL2)
|
||||
set(SDL2MAIN_LIBRARY SDL2::SDL2main)
|
||||
set(SDL2TEST_LIBRARY SDL2::SDL2test)
|
||||
|
||||
|
||||
# All targets are created, even when some might not be requested though COMPONENTS.
|
||||
# This is done for compatibility with CMake generated SDL2-target.cmake files.
|
||||
|
||||
set(_sdl2_library "${SDL2_LIBDIR}/SDL2.lib")
|
||||
set(_sdl2_dll_library "${SDL2_BINDIR}/SDL2.dll")
|
||||
if(EXISTS "${_sdl2_library}" AND EXISTS "${_sdl2_dll_library}")
|
||||
if(NOT TARGET SDL2::SDL2)
|
||||
add_library(SDL2::SDL2 SHARED IMPORTED)
|
||||
set_target_properties(SDL2::SDL2
|
||||
PROPERTIES
|
||||
INTERFACE_INCLUDE_DIRECTORIES "${SDL2_INCLUDE_DIR}"
|
||||
IMPORTED_IMPLIB "${SDL2_LIBRARY}"
|
||||
IMPORTED_LOCATION "${SDL2_DLL_LIBRARY}"
|
||||
INTERFACE_INCLUDE_DIRECTORIES "${SDL2_INCLUDE_DIRS}"
|
||||
IMPORTED_IMPLIB "${_sdl2_library}"
|
||||
IMPORTED_LOCATION "${_sdl2_dll_library}"
|
||||
COMPATIBLE_INTERFACE_BOOL "SDL2_SHARED"
|
||||
INTERFACE_SDL2_SHARED "ON"
|
||||
)
|
||||
endif()
|
||||
set(SDL2_SDL2_FOUND TRUE)
|
||||
else()
|
||||
set(SDL2_SDL2_FOUND FALSE)
|
||||
endif()
|
||||
unset(_sdl2_library)
|
||||
unset(_sdl2_dll_library)
|
||||
|
||||
set(_sdl2main_library "${SDL2_LIBDIR}/SDL2main.lib")
|
||||
if(EXISTS "${_sdl2main_library}")
|
||||
if(NOT TARGET SDL2::SDL2main)
|
||||
add_library(SDL2::SDL2main STATIC IMPORTED)
|
||||
set_target_properties(SDL2::SDL2main
|
||||
PROPERTIES
|
||||
IMPORTED_LOCATION "${SDL2main_LIBRARY}"
|
||||
IMPORTED_LOCATION "${_sdl2main_library}"
|
||||
)
|
||||
endif()
|
||||
set(SDL2_SDL2main_FOUND TRUE)
|
||||
else()
|
||||
set(SDL2_SDL2_FOUND FALSE)
|
||||
endif()
|
||||
unset(_sdl2main_library)
|
||||
|
||||
set(_sdl2test_library "${SDL2_LIBDIR}/SDL2test.lib")
|
||||
if(EXISTS "${_sdl2test_library}")
|
||||
if(NOT TARGET SDL2::SDL2test)
|
||||
add_library(SDL2::SDL2test STATIC IMPORTED)
|
||||
set_target_properties(SDL2::SDL2test
|
||||
PROPERTIES
|
||||
INTERFACE_INCLUDE_DIRECTORIES "${SDL2_INCLUDE_DIR}"
|
||||
IMPORTED_LOCATION "${SDL2test_LIBRARY}"
|
||||
INTERFACE_INCLUDE_DIRECTORIES "${SDL2_INCLUDE_DIRS}"
|
||||
IMPORTED_LOCATION "${_sdl2test_library}"
|
||||
)
|
||||
endif()
|
||||
set(SDL2_SDL2test_FOUND TRUE)
|
||||
else()
|
||||
set(SDL2_SDL2_FOUND FALSE)
|
||||
endif()
|
||||
unset(_sdl2test_library)
|
||||
|
||||
check_required_components(SDL2)
|
||||
|
|
Loading…
Reference in a new issue