mirror of
https://github.com/Ryujinx/SDL.git
synced 2024-12-22 19:25:33 +00:00
Fixed Mac compile errors when OpenGL is disabled.
This commit is contained in:
parent
c29629a5ef
commit
5e654a4bf2
|
@ -267,6 +267,8 @@ ScheduleContextUpdates(SDL_WindowData *data)
|
|||
}
|
||||
|
||||
/* We still support OpenGL as long as Apple offers it, deprecated or not, so disable deprecation warnings about it. */
|
||||
#if SDL_VIDEO_OPENGL
|
||||
|
||||
#ifdef __clang__
|
||||
#pragma clang diagnostic push
|
||||
#pragma clang diagnostic ignored "-Wdeprecated-declarations"
|
||||
|
@ -287,6 +289,8 @@ ScheduleContextUpdates(SDL_WindowData *data)
|
|||
#ifdef __clang__
|
||||
#pragma clang diagnostic pop
|
||||
#endif
|
||||
|
||||
#endif /* SDL_VIDEO_OPENGL */
|
||||
}
|
||||
|
||||
/* !!! FIXME: this should use a hint callback. */
|
||||
|
@ -2350,11 +2354,15 @@ Cocoa_DestroyWindow(_THIS, SDL_Window * window)
|
|||
[data.nswindow close];
|
||||
}
|
||||
|
||||
#if SDL_VIDEO_OPENGL
|
||||
|
||||
contexts = [data.nscontexts copy];
|
||||
for (SDLOpenGLContext *context in contexts) {
|
||||
/* Calling setWindow:NULL causes the context to remove itself from the context list. */
|
||||
[context setWindow:NULL];
|
||||
}
|
||||
|
||||
#endif /* SDL_VIDEO_OPENGL */
|
||||
}
|
||||
window->driverdata = NULL;
|
||||
}}
|
||||
|
|
Loading…
Reference in a new issue