mirror of
https://github.com/Ryujinx/SDL.git
synced 2024-12-23 00:35:28 +00:00
Fixed bug 4152 - Windows 10 v1803 update seems to have fixed the jumping mouse bug (see bug #3931.)
This commit is contained in:
parent
386790efbf
commit
606c5a585c
|
@ -359,11 +359,6 @@ ShouldGenerateWindowCloseOnAltF4(void)
|
|||
return !SDL_GetHintBoolean(SDL_HINT_WINDOWS_NO_CLOSE_ON_ALT_F4, SDL_FALSE);
|
||||
}
|
||||
|
||||
/* Win10 "Fall Creators Update" introduced the bug that SetCursorPos() (as used by SDL_WarpMouseInWindow())
|
||||
doesn't reliably generate WM_MOUSEMOVE events anymore (see #3931) which breaks relative mouse mode via warping.
|
||||
This is used to implement a workaround.. */
|
||||
static SDL_bool isWin10FCUorNewer = SDL_FALSE;
|
||||
|
||||
LRESULT CALLBACK
|
||||
WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
|
||||
{
|
||||
|
@ -486,17 +481,6 @@ WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
|
|||
if (!mouse->relative_mode || mouse->relative_mode_warp) {
|
||||
SDL_MouseID mouseID = (((GetMessageExtraInfo() & MOUSEEVENTF_FROMTOUCH) == MOUSEEVENTF_FROMTOUCH) ? SDL_TOUCH_MOUSEID : 0);
|
||||
SDL_SendMouseMotion(data->window, mouseID, 0, GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam));
|
||||
if (isWin10FCUorNewer && mouseID != SDL_TOUCH_MOUSEID && mouse->relative_mode_warp) {
|
||||
/* To work around #3931, Win10 bug introduced in Fall Creators Update, where
|
||||
SetCursorPos() (SDL_WarpMouseInWindow()) doesn't reliably generate mouse events anymore,
|
||||
after each windows mouse event generate a fake event for the middle of the window
|
||||
if relative_mode_warp is used */
|
||||
int center_x = 0, center_y = 0;
|
||||
SDL_GetWindowSize(data->window, ¢er_x, ¢er_y);
|
||||
center_x /= 2;
|
||||
center_y /= 2;
|
||||
SDL_SendMouseMotion(data->window, mouseID, 0, center_x, center_y);
|
||||
}
|
||||
}
|
||||
}
|
||||
/* don't break here, fall through to check the wParam like the button presses */
|
||||
|
@ -1074,43 +1058,6 @@ WIN_PumpEvents(_THIS)
|
|||
}
|
||||
}
|
||||
|
||||
/* to work around #3931, a bug introduced in Win10 Fall Creators Update (build nr. 16299)
|
||||
we need to detect the windows version. this struct and the function below does that.
|
||||
usually this struct and the corresponding function (RtlGetVersion) are in <Ntddk.h>
|
||||
but here we just load it dynamically */
|
||||
struct SDL_WIN_OSVERSIONINFOW {
|
||||
ULONG dwOSVersionInfoSize;
|
||||
ULONG dwMajorVersion;
|
||||
ULONG dwMinorVersion;
|
||||
ULONG dwBuildNumber;
|
||||
ULONG dwPlatformId;
|
||||
WCHAR szCSDVersion[128];
|
||||
};
|
||||
|
||||
static SDL_bool
|
||||
IsWin10FCUorNewer(void)
|
||||
{
|
||||
HMODULE handle = GetModuleHandleW(L"ntdll.dll");
|
||||
if (handle) {
|
||||
typedef LONG(WINAPI* RtlGetVersionPtr)(struct SDL_WIN_OSVERSIONINFOW*);
|
||||
RtlGetVersionPtr getVersionPtr = (RtlGetVersionPtr)GetProcAddress(handle, "RtlGetVersion");
|
||||
if (getVersionPtr != NULL) {
|
||||
struct SDL_WIN_OSVERSIONINFOW info;
|
||||
SDL_zero(info);
|
||||
info.dwOSVersionInfoSize = sizeof(info);
|
||||
if (getVersionPtr(&info) == 0) { /* STATUS_SUCCESS == 0 */
|
||||
if ( (info.dwMajorVersion == 10 && info.dwMinorVersion == 0 && info.dwBuildNumber >= 16299)
|
||||
|| (info.dwMajorVersion == 10 && info.dwMinorVersion > 0)
|
||||
|| (info.dwMajorVersion > 10) )
|
||||
{
|
||||
return SDL_TRUE;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return SDL_FALSE;
|
||||
}
|
||||
|
||||
static int app_registered = 0;
|
||||
LPTSTR SDL_Appname = NULL;
|
||||
Uint32 SDL_Appstyle = 0;
|
||||
|
@ -1175,8 +1122,6 @@ SDL_RegisterApp(char *name, Uint32 style, void *hInst)
|
|||
return SDL_SetError("Couldn't register application class");
|
||||
}
|
||||
|
||||
isWin10FCUorNewer = IsWin10FCUorNewer();
|
||||
|
||||
app_registered = 1;
|
||||
return 0;
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue