mirror of
				https://github.com/Ryujinx/SDL.git
				synced 2025-10-26 11:37:27 +00:00 
			
		
		
		
	Added SDL_uikitmetalview.m to the tvOS project
This commit is contained in:
		
							parent
							
								
									e0d0184f09
								
							
						
					
					
						commit
						638d4fe3f8
					
				|  | @ -112,6 +112,7 @@ | |||
| 		93CB792613FC5F5300BD3E05 /* SDL_uikitviewcontroller.m in Sources */ = {isa = PBXBuildFile; fileRef = 93CB792513FC5F5300BD3E05 /* SDL_uikitviewcontroller.m */; }; | ||||
| 		A7A9EEA91F702631002A5589 /* SDL_steamcontroller.c in Sources */ = {isa = PBXBuildFile; fileRef = A7A9EEA71F702631002A5589 /* SDL_steamcontroller.c */; }; | ||||
| 		A7A9EEAA1F702631002A5589 /* SDL_steamcontroller.h in Headers */ = {isa = PBXBuildFile; fileRef = A7A9EEA81F702631002A5589 /* SDL_steamcontroller.h */; }; | ||||
| 		A7F629241FE06523002F9CC9 /* SDL_uikitmetalview.m in Sources */ = {isa = PBXBuildFile; fileRef = 4D7516F81EE1C28A00820EEA /* SDL_uikitmetalview.m */; }; | ||||
| 		AA0AD06216647BBB00CE5896 /* SDL_gamecontroller.c in Sources */ = {isa = PBXBuildFile; fileRef = AA0AD06116647BBB00CE5896 /* SDL_gamecontroller.c */; }; | ||||
| 		AA0AD06516647BD400CE5896 /* SDL_gamecontroller.h in Headers */ = {isa = PBXBuildFile; fileRef = AA0AD06416647BD400CE5896 /* SDL_gamecontroller.h */; }; | ||||
| 		AA0F8495178D5F1A00823F9D /* SDL_systls.c in Sources */ = {isa = PBXBuildFile; fileRef = AA0F8494178D5F1A00823F9D /* SDL_systls.c */; }; | ||||
|  | @ -1437,6 +1438,7 @@ | |||
| 				FAB598361BB5C31500BE72C5 /* SDL_clipboardevents.c in Sources */, | ||||
| 				FAB598381BB5C31500BE72C5 /* SDL_dropevents.c in Sources */, | ||||
| 				FAB5983A1BB5C31500BE72C5 /* SDL_events.c in Sources */, | ||||
| 				A7F629241FE06523002F9CC9 /* SDL_uikitmetalview.m in Sources */, | ||||
| 				FAB5983C1BB5C31500BE72C5 /* SDL_gesture.c in Sources */, | ||||
| 				FAB5983E1BB5C31500BE72C5 /* SDL_keyboard.c in Sources */, | ||||
| 				FAB598401BB5C31500BE72C5 /* SDL_mouse.c in Sources */, | ||||
|  |  | |||
		Loading…
	
		Reference in a new issue