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https://github.com/Ryujinx/SDL.git
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wayland: Factor out common libdecor frame commit code
The pattern of: libdecor_state_new() libdecor_frame_commit() libdecor_state_free() was used in several places. Factor it out into a common function.
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b0a9396b00
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@ -305,6 +305,20 @@ ConfigureWindowGeometry(SDL_Window *window)
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}
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}
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static void
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CommitLibdecorFrame(SDL_Window *window)
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{
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#ifdef HAVE_LIBDECOR_H
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SDL_WindowData *wind = (SDL_WindowData *) window->driverdata;
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if (wind->shell_surface_type == WAYLAND_SURFACE_LIBDECOR && wind->shell_surface.libdecor.frame) {
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struct libdecor_state *state = libdecor_state_new(wind->window_width, wind->window_height);
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libdecor_frame_commit(wind->shell_surface.libdecor.frame, state, NULL);
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libdecor_state_free(state);
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}
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#endif
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}
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static void
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SetMinMaxDimensions(SDL_Window *window, SDL_bool commit)
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{
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@ -351,9 +365,7 @@ SetMinMaxDimensions(SDL_Window *window, SDL_bool commit)
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max_height);
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if (commit) {
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struct libdecor_state *state = libdecor_state_new(wind->window_width, wind->window_height);
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libdecor_frame_commit(wind->shell_surface.libdecor.frame, state, NULL);
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libdecor_state_free(state);
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CommitLibdecorFrame(window);
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wl_surface_commit(wind->surface);
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}
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} else
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@ -405,9 +417,7 @@ SetFullscreen(SDL_Window *window, struct wl_output *output)
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libdecor_frame_set_capabilities(wind->shell_surface.libdecor.frame, LIBDECOR_ACTION_RESIZE);
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wl_surface_commit(wind->surface);
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} else {
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struct libdecor_state *state = libdecor_state_new(wind->window_width, wind->window_height);
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libdecor_frame_commit(wind->shell_surface.libdecor.frame, state, NULL);
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libdecor_state_free(state);
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CommitLibdecorFrame(window);
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wl_surface_commit(wind->surface);
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}
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@ -420,9 +430,7 @@ SetFullscreen(SDL_Window *window, struct wl_output *output)
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libdecor_frame_unset_capabilities(wind->shell_surface.libdecor.frame, LIBDECOR_ACTION_RESIZE);
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wl_surface_commit(wind->surface);
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} else {
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struct libdecor_state *state = libdecor_state_new(wind->window_width, wind->window_height);
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libdecor_frame_commit(wind->shell_surface.libdecor.frame, state, NULL);
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libdecor_state_free(state);
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CommitLibdecorFrame(window);
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wl_surface_commit(wind->surface);
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}
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}
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@ -490,20 +498,6 @@ UpdateWindowFullscreen(SDL_Window *window, SDL_bool fullscreen)
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}
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}
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static void
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CommitWindowGeometry(SDL_Window *window)
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{
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#ifdef HAVE_LIBDECOR_H
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SDL_WindowData *wind = (SDL_WindowData *) window->driverdata;
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if (wind->shell_surface_type == WAYLAND_SURFACE_LIBDECOR && wind->shell_surface.libdecor.frame) {
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struct libdecor_state *state = libdecor_state_new(wind->window_width, wind->window_height);
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libdecor_frame_commit(wind->shell_surface.libdecor.frame, state, NULL);
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libdecor_state_free(state);
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}
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#endif
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}
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static const struct wl_callback_listener surface_damage_frame_listener;
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static void
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@ -1086,7 +1080,7 @@ Wayland_move_window(SDL_Window *window,
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if (fs_display_changed &&
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(!wind->fs_output_width || !wind->fs_output_height)) {
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ConfigureWindowGeometry(window);
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CommitWindowGeometry(window);
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CommitLibdecorFrame(window);
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}
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break;
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@ -1762,7 +1756,7 @@ Wayland_SetWindowFullscreen(_THIS, SDL_Window * window,
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* geometry and trigger a commit.
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*/
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ConfigureWindowGeometry(window);
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CommitWindowGeometry(window);
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CommitLibdecorFrame(window);
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/* Roundtrip required to receive the updated window dimensions */
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WAYLAND_wl_display_roundtrip(viddata->display);
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@ -2146,7 +2140,7 @@ void Wayland_SetWindowSize(_THIS, SDL_Window * window)
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/* Update the window geometry. */
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ConfigureWindowGeometry(window);
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CommitWindowGeometry(window);
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CommitLibdecorFrame(window);
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/* windowed is unconditionally set, so we can trust it here */
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wind->floating_width = window->windowed.w;
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