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https://github.com/Ryujinx/SDL.git
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Backed out revision fb5ab0e91c56, the platform specific messagebox functions don't have the right prototype since they're designed to be used standalone.
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@ -33,7 +33,6 @@
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#include "SDL_endian.h"
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#include "SDL_cocoavideo.h"
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#include "SDL_cocoashape.h"
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#include "SDL_cocoamessagebox.h"
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#include "SDL_assert.h"
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/* Initialization/Query functions */
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@ -135,8 +134,6 @@ Cocoa_CreateDevice(int devindex)
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device->GetClipboardText = Cocoa_GetClipboardText;
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device->HasClipboardText = Cocoa_HasClipboardText;
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device->ShowMessageBox = Cocoa_ShowMessageBox;
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device->free = Cocoa_DeleteDevice;
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return device;
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@ -35,7 +35,6 @@
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#include "SDL_uikitmodes.h"
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#include "SDL_uikitwindow.h"
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#include "SDL_uikitopengles.h"
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#include "SDL_uikitmessagebox.h"
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#define UIKITVID_DRIVER_NAME "uikit"
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@ -99,9 +98,6 @@ UIKit_CreateDevice(int devindex)
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device->GL_DeleteContext = UIKit_GL_DeleteContext;
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device->GL_GetProcAddress = UIKit_GL_GetProcAddress;
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device->GL_LoadLibrary = UIKit_GL_LoadLibrary;
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device->ShowMessageBox = UIKit_ShowMessageBox;
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device->free = UIKit_DeleteDevice;
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device->gl_config.accelerated = 1;
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@ -32,7 +32,6 @@
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#include "SDL_windowsvideo.h"
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#include "SDL_windowsframebuffer.h"
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#include "SDL_windowsshape.h"
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#include "SDL_windowsmessagebox.h"
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/* Initialization/Query functions */
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static int WIN_VideoInit(_THIS);
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@ -146,8 +145,6 @@ WIN_CreateDevice(int devindex)
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device->GetClipboardText = WIN_GetClipboardText;
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device->HasClipboardText = WIN_HasClipboardText;
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device->ShowMessageBox = WIN_ShowMessageBox;
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device->free = WIN_DeleteDevice;
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return device;
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@ -34,7 +34,6 @@
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#include "SDL_x11shape.h"
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#include "SDL_x11touch.h"
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#include "SDL_x11xinput2.h"
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#include "SDL_x11messagebox.h"
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#if SDL_VIDEO_OPENGL_EGL
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#include "SDL_x11opengles.h"
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@ -412,8 +411,6 @@ X11_CreateDevice(int devindex)
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device->GetClipboardText = X11_GetClipboardText;
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device->HasClipboardText = X11_HasClipboardText;
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device->ShowMessageBox = X11_ShowMessageBox;
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device->free = X11_DeleteDevice;
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return device;
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