mirror of
https://github.com/Ryujinx/SDL.git
synced 2024-12-25 01:15:36 +00:00
test: Common framework now accepts --usable-bounds command line argument.
This commit is contained in:
parent
80e7e2eb9d
commit
66579dbd1a
|
@ -35,7 +35,7 @@ static const char *video_usage[] = {
|
|||
"[--min-geometry WxH]", "[--max-geometry WxH]", "[--logical WxH]",
|
||||
"[--scale N]", "[--depth N]", "[--refresh R]", "[--vsync]", "[--noframe]",
|
||||
"[--resize]", "[--minimize]", "[--maximize]", "[--grab]",
|
||||
"[--allow-highdpi]"
|
||||
"[--allow-highdpi]", "[--usable-bounds]"
|
||||
};
|
||||
|
||||
static const char *audio_usage[] = {
|
||||
|
@ -282,6 +282,15 @@ SDLTest_CommonArg(SDLTest_CommonState * state, int index)
|
|||
state->window_y = SDL_atoi(y);
|
||||
return 2;
|
||||
}
|
||||
if (SDL_strcasecmp(argv[index], "--usable-bounds") == 0) {
|
||||
/* !!! FIXME: this is a bit of a hack, but I don't want to add a
|
||||
!!! FIXME: flag to the public structure in 2.0.x */
|
||||
state->window_x = -1;
|
||||
state->window_y = -1;
|
||||
state->window_w = -1;
|
||||
state->window_h = -1;
|
||||
return 1;
|
||||
}
|
||||
if (SDL_strcasecmp(argv[index], "--geometry") == 0) {
|
||||
char *w, *h;
|
||||
++index;
|
||||
|
@ -959,6 +968,15 @@ SDLTest_CommonInit(SDLTest_CommonState * state)
|
|||
}
|
||||
for (i = 0; i < state->num_windows; ++i) {
|
||||
char title[1024];
|
||||
SDL_Rect r = {
|
||||
state->window_x, state->window_y,
|
||||
state->window_w, state->window_h
|
||||
};
|
||||
|
||||
/* !!! FIXME: hack to make --usable-bounds work for now. */
|
||||
if ((r.x == -1) && (r.y == -1) && (r.w == -1) && (r.h == -1)) {
|
||||
SDL_GetDisplayUsableBounds(state->display, &r);
|
||||
}
|
||||
|
||||
if (state->num_windows > 1) {
|
||||
SDL_snprintf(title, SDL_arraysize(title), "%s %d",
|
||||
|
@ -967,9 +985,7 @@ SDLTest_CommonInit(SDLTest_CommonState * state)
|
|||
SDL_strlcpy(title, state->window_title, SDL_arraysize(title));
|
||||
}
|
||||
state->windows[i] =
|
||||
SDL_CreateWindow(title, state->window_x, state->window_y,
|
||||
state->window_w, state->window_h,
|
||||
state->window_flags);
|
||||
SDL_CreateWindow(title, r.x, r.y, r.w, r.h, state->window_flags);
|
||||
if (!state->windows[i]) {
|
||||
SDL_Log("Couldn't create window: %s\n",
|
||||
SDL_GetError());
|
||||
|
|
Loading…
Reference in a new issue