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				https://github.com/Ryujinx/SDL.git
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	Added support for the Nintendo Online controllers
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			@ -587,6 +587,12 @@ static ControllerMapping_t *SDL_CreateMappingForHIDAPIController(SDL_JoystickGUI
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        (vendor == USB_VENDOR_SHENZHEN && product == USB_PRODUCT_EVORETRO_GAMECUBE_ADAPTER)) {
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        /* GameCube driver has 12 buttons and 6 axes */
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        SDL_strlcat(mapping_string, "a:b0,b:b1,dpdown:b6,dpleft:b4,dpright:b5,dpup:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b9,righttrigger:a5,rightx:a2,righty:a3,start:b8,x:b2,y:b3,", sizeof(mapping_string));
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    } else if (vendor == USB_VENDOR_NINTENDO && product == USB_PRODUCT_NINTENDO_N64_CONTROLLER) {
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        SDL_strlcat(mapping_string, "a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,righttrigger:a5,start:b6,x:b2,y:b3,misc1:b15,", sizeof(mapping_string));
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    } else if (vendor == USB_VENDOR_NINTENDO && product == USB_PRODUCT_NINTENDO_SEGA_GENESIS_CONTROLLER) {
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        SDL_strlcat(mapping_string, "a:b0,b:b1,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,rightshoulder:b10,righttrigger:a5,start:b6,misc1:b15,", sizeof(mapping_string));
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    } else if (vendor == USB_VENDOR_NINTENDO && product == USB_PRODUCT_NINTENDO_SNES_CONTROLLER) {
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        SDL_strlcat(mapping_string, "a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,lefttrigger:a4,rightshoulder:b10,righttrigger:a5,start:b6,x:b2,y:b3,", sizeof(mapping_string));
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    } else {
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        /* All other controllers have the standard set of 19 buttons and 6 axes */
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        SDL_strlcat(mapping_string, "a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,", sizeof(mapping_string));
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			@ -1810,6 +1810,11 @@ SDL_CreateJoystickName(Uint16 vendor, Uint16 product, const char *vendor_name, c
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    char *name;
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    size_t i, len;
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    /* Use the given name for the Nintendo Online NES Controllers */
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    if (SDL_strncmp(product_name, "NES Controller", 14) == 0) {
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        return SDL_strdup(product_name);
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    }
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    custom_name = GuessControllerName(vendor, product);
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    if (custom_name) {
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        return SDL_strdup(custom_name);
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			@ -2051,6 +2056,10 @@ SDL_GetJoystickGameControllerType(const char *name, Uint16 vendor, Uint16 produc
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                break;
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            case k_eControllerType_SwitchJoyConLeft:
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            case k_eControllerType_SwitchJoyConRight:
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                /* We always support the Nintendo Online NES Controllers */
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                if (name && SDL_strncmp(name, "NES Controller", 14) == 0) {
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                    return SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_PRO;
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                }
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                type = SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI_JOY_CONS, SDL_FALSE) ? SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_PRO : SDL_CONTROLLER_TYPE_UNKNOWN;
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                break;
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            default:
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			@ -531,6 +531,9 @@ static const ControllerDescription_t arrControllers[] = {
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    // * ZhiXu Gamepad Wireless
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    // * Sunwaytek Wireless Motion Controller for Nintendo Switch
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	{ MAKE_CONTROLLER_ID( 0x057e, 0x2009 ), k_eControllerType_SwitchProController, NULL },        // Nintendo Switch Pro Controller
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    { MAKE_CONTROLLER_ID( 0x057e, 0x2017 ), k_eControllerType_SwitchProController, NULL },        // Nintendo Online SNES Controller
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    { MAKE_CONTROLLER_ID( 0x057e, 0x2019 ), k_eControllerType_SwitchProController, NULL },        // Nintendo Online N64 Controller
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    { MAKE_CONTROLLER_ID( 0x057e, 0x201e ), k_eControllerType_SwitchProController, NULL },        // Nintendo Online SEGA Genesis Controller
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	{ MAKE_CONTROLLER_ID( 0x0f0d, 0x00c1 ), k_eControllerType_SwitchInputOnlyController, NULL },  // HORIPAD for Nintendo Switch
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	{ MAKE_CONTROLLER_ID( 0x0f0d, 0x0092 ), k_eControllerType_SwitchInputOnlyController, NULL },  // HORI Pokken Tournament DX Pro Pad
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			@ -71,7 +71,7 @@ HIDAPI_DriverGameCube_IsSupportedDevice(const char *name, SDL_GameControllerType
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}
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static const char *
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HIDAPI_DriverGameCube_GetDeviceName(Uint16 vendor_id, Uint16 product_id)
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HIDAPI_DriverGameCube_GetDeviceName(const char *name, Uint16 vendor_id, Uint16 product_id)
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{
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    return "Nintendo GameCube Controller";
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}
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			@ -54,7 +54,7 @@ HIDAPI_DriverLuna_IsSupportedDevice(const char *name, SDL_GameControllerType typ
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}
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static const char *
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HIDAPI_DriverLuna_GetDeviceName(Uint16 vendor_id, Uint16 product_id)
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HIDAPI_DriverLuna_GetDeviceName(const char *name, Uint16 vendor_id, Uint16 product_id)
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{
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    return "Amazon Luna Controller";
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}
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			@ -155,7 +155,7 @@ HIDAPI_DriverPS4_IsSupportedDevice(const char *name, SDL_GameControllerType type
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}
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static const char *
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HIDAPI_DriverPS4_GetDeviceName(Uint16 vendor_id, Uint16 product_id)
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HIDAPI_DriverPS4_GetDeviceName(const char *name, Uint16 vendor_id, Uint16 product_id)
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{
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    if (vendor_id == USB_VENDOR_SONY) {
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        return "PS4 Controller";
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			@ -185,7 +185,7 @@ HIDAPI_DriverPS5_IsSupportedDevice(const char *name, SDL_GameControllerType type
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}
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static const char *
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HIDAPI_DriverPS5_GetDeviceName(Uint16 vendor_id, Uint16 product_id)
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HIDAPI_DriverPS5_GetDeviceName(const char *name, Uint16 vendor_id, Uint16 product_id)
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{
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    if (vendor_id == USB_VENDOR_SONY) {
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        return "PS5 Controller";
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			@ -55,7 +55,7 @@ HIDAPI_DriverStadia_IsSupportedDevice(const char *name, SDL_GameControllerType t
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}
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static const char *
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HIDAPI_DriverStadia_GetDeviceName(Uint16 vendor_id, Uint16 product_id)
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HIDAPI_DriverStadia_GetDeviceName(const char *name, Uint16 vendor_id, Uint16 product_id)
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{
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    return "Google Stadia Controller";
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}
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			@ -1004,7 +1004,7 @@ HIDAPI_DriverSteam_IsSupportedDevice(const char *name, SDL_GameControllerType ty
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}
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static const char *
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HIDAPI_DriverSteam_GetDeviceName(Uint16 vendor_id, Uint16 product_id)
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HIDAPI_DriverSteam_GetDeviceName(const char *name, Uint16 vendor_id, Uint16 product_id)
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{
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    return "Steam Controller";
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}
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			@ -305,9 +305,29 @@ HasHomeLED(int vendor_id, int product_id)
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        return SDL_FALSE;
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    }
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    /* The Nintendo Online classic controllers don't have a Home LED */
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    if (vendor_id == USB_VENDOR_NINTENDO &&
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        (product_id == USB_PRODUCT_NINTENDO_N64_CONTROLLER ||
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         product_id == USB_PRODUCT_NINTENDO_SEGA_GENESIS_CONTROLLER ||
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         product_id == USB_PRODUCT_NINTENDO_SNES_CONTROLLER)) {
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        return SDL_FALSE;
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    }
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    return SDL_TRUE;
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}
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static SDL_bool
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AlwaysUsesLabels(int vendor_id, int product_id)
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{
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    /* These controllers don't have a diamond button configuration, so always use labels */
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    if (vendor_id == USB_VENDOR_NINTENDO &&
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        (product_id == USB_PRODUCT_NINTENDO_N64_CONTROLLER ||
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         product_id == USB_PRODUCT_NINTENDO_SEGA_GENESIS_CONTROLLER)) {
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        return SDL_TRUE;
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    }
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    return SDL_FALSE;
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}
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static SDL_bool
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IsGameCubeFormFactor(int vendor_id, int product_id)
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{
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			@ -342,7 +362,7 @@ HIDAPI_DriverSwitch_IsSupportedDevice(const char *name, SDL_GameControllerType t
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}
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static const char *
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HIDAPI_DriverSwitch_GetDeviceName(Uint16 vendor_id, Uint16 product_id)
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HIDAPI_DriverSwitch_GetDeviceName(const char *name, Uint16 vendor_id, Uint16 product_id)
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{
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    /* Give a user friendly name for this controller */
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    if (vendor_id == USB_VENDOR_NINTENDO) {
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			@ -355,8 +375,24 @@ HIDAPI_DriverSwitch_GetDeviceName(Uint16 vendor_id, Uint16 product_id)
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        }
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        if (product_id == USB_PRODUCT_NINTENDO_SWITCH_JOY_CON_RIGHT) {
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            /* Use the given name for the Nintendo Online NES Controllers */
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            if (SDL_strncmp(name, "NES Controller", 14) == 0) {
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                return name;
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            }
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            return "Nintendo Switch Joy-Con Right";
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        }
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        if (product_id == USB_PRODUCT_NINTENDO_N64_CONTROLLER) {
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            return "Nintendo N64 Controller";
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        }
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        if (product_id == USB_PRODUCT_NINTENDO_SEGA_GENESIS_CONTROLLER) {
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            return "Nintendo SEGA Genesis Controller";
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        }
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        if (product_id == USB_PRODUCT_NINTENDO_SNES_CONTROLLER) {
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            return "Nintendo SNES Controller";
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        }
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    }
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    return "Nintendo Switch Pro Controller";
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			@ -1061,8 +1097,12 @@ HIDAPI_DriverSwitch_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joysti
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        ctx->m_bIsGameCube = SDL_TRUE;
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    }
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    SDL_AddHintCallback(SDL_HINT_GAMECONTROLLER_USE_BUTTON_LABELS,
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                        SDL_GameControllerButtonReportingHintChanged, ctx);
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    if (AlwaysUsesLabels(device->vendor_id, device->product_id)) {
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        ctx->m_bUseButtonLabels = SDL_TRUE;
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    } else {
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        SDL_AddHintCallback(SDL_HINT_GAMECONTROLLER_USE_BUTTON_LABELS,
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                            SDL_GameControllerButtonReportingHintChanged, ctx);
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    }
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    /* Initialize the joystick capabilities */
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    if (ctx->m_eControllerType == k_eSwitchDeviceInfoControllerType_JoyConLeft ||
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			@ -83,7 +83,7 @@ HIDAPI_DriverXbox360_IsSupportedDevice(const char *name, SDL_GameControllerType
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}
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static const char *
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HIDAPI_DriverXbox360_GetDeviceName(Uint16 vendor_id, Uint16 product_id)
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HIDAPI_DriverXbox360_GetDeviceName(const char *name, Uint16 vendor_id, Uint16 product_id)
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{
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    return NULL;
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}
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			@ -57,7 +57,7 @@ HIDAPI_DriverXbox360W_IsSupportedDevice(const char *name, SDL_GameControllerType
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}
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static const char *
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HIDAPI_DriverXbox360W_GetDeviceName(Uint16 vendor_id, Uint16 product_id)
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HIDAPI_DriverXbox360W_GetDeviceName(const char *name, Uint16 vendor_id, Uint16 product_id)
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{
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    return "Xbox 360 Wireless Controller";
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}
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			@ -285,7 +285,7 @@ HIDAPI_DriverXboxOne_IsSupportedDevice(const char *name, SDL_GameControllerType
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}
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static const char *
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HIDAPI_DriverXboxOne_GetDeviceName(Uint16 vendor_id, Uint16 product_id)
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HIDAPI_DriverXboxOne_GetDeviceName(const char *name, Uint16 vendor_id, Uint16 product_id)
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{
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    return NULL;
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}
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			@ -200,8 +200,8 @@ HIDAPI_SetupDeviceDriver(SDL_HIDAPI_Device *device)
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    device->driver = HIDAPI_GetDeviceDriver(device);
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    if (device->driver) {
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        const char *name = device->driver->GetDeviceName(device->vendor_id, device->product_id);
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        if (name) {
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        const char *name = device->driver->GetDeviceName(device->name, device->vendor_id, device->product_id);
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        if (name && name != device->name) {
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            SDL_free(device->name);
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            device->name = SDL_strdup(name);
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        }
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			@ -90,7 +90,7 @@ typedef struct _SDL_HIDAPI_DeviceDriver
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    SDL_bool enabled;
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    SDL_bool enabled_default;
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    SDL_bool (*IsSupportedDevice)(const char *name, SDL_GameControllerType type, Uint16 vendor_id, Uint16 product_id, Uint16 version, int interface_number, int interface_class, int interface_subclass, int interface_protocol);
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    const char *(*GetDeviceName)(Uint16 vendor_id, Uint16 product_id);
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    const char *(*GetDeviceName)(const char *name, Uint16 vendor_id, Uint16 product_id);
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    SDL_bool (*InitDevice)(SDL_HIDAPI_Device *device);
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    int (*GetDevicePlayerIndex)(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id);
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    void (*SetDevicePlayerIndex)(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id, int player_index);
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			@ -47,6 +47,9 @@
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#define USB_PRODUCT_NINTENDO_SWITCH_JOY_CON_LEFT            0x2006
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#define USB_PRODUCT_NINTENDO_SWITCH_JOY_CON_RIGHT           0x2007
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#define USB_PRODUCT_NINTENDO_SWITCH_JOY_CON_GRIP            0x200e
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#define USB_PRODUCT_NINTENDO_N64_CONTROLLER                 0x2019
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#define USB_PRODUCT_NINTENDO_SEGA_GENESIS_CONTROLLER        0x201e
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#define USB_PRODUCT_NINTENDO_SNES_CONTROLLER                0x2017
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#define USB_PRODUCT_RAZER_PANTHERA                          0x0401
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#define USB_PRODUCT_RAZER_PANTHERA_EVO                      0x1008
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#define USB_PRODUCT_RAZER_ATROX                             0x0a00
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