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Vita: Fix NULL-pointer dereference
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@ -756,7 +756,6 @@ VITA_GXM_QueueGeometry(SDL_Renderer *renderer, SDL_RenderCommand *cmd, SDL_Textu
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float scale_x, float scale_y)
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{
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VITA_GXM_RenderData *data = (VITA_GXM_RenderData *) renderer->driverdata;
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VITA_GXM_TextureData* vita_texture = (VITA_GXM_TextureData*) texture->driverdata;
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int i;
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int count = indices ? num_indices : num_vertices;
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@ -764,6 +763,7 @@ VITA_GXM_QueueGeometry(SDL_Renderer *renderer, SDL_RenderCommand *cmd, SDL_Textu
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size_indices = indices ? size_indices : 0;
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if (texture) {
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VITA_GXM_TextureData* vita_texture = (VITA_GXM_TextureData*) texture->driverdata;
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texture_vertex *vertices;
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vertices = (texture_vertex *)pool_malloc(
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