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https://github.com/Ryujinx/SDL.git
synced 2024-12-22 18:55:42 +00:00
minor windows warning fixes.
This commit is contained in:
parent
e974985998
commit
714502d373
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@ -136,6 +136,8 @@ SDL_blendpoint.obj: SDL_blendpoint.c
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wcc386 $(CFLAGS_DLL) -wcd=200 -fo=$^@ $<
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SDL_RLEaccel.obj: SDL_RLEaccel.c
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wcc386 $(CFLAGS_DLL) -wcd=201 -fo=$^@ $<
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SDL_malloc.obj: SDL_malloc.c
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wcc386 $(CFLAGS_DLL) -wcd=201 -fo=$^@ $<
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# SDL2libm
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MSRCS= e_atan2.c e_exp.c e_fmod.c e_log10.c e_log.c e_pow.c e_rem_pio2.c e_sqrt.c &
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@ -1349,15 +1349,15 @@ RAWINPUT_JoystickRumbleTriggers(SDL_Joystick *joystick, Uint16 left_rumble, Uint
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static Uint32
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RAWINPUT_JoystickGetCapabilities(SDL_Joystick *joystick)
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{
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RAWINPUT_DeviceContext *ctx = joystick->hwdata;
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Uint32 result = 0;
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#if defined(SDL_JOYSTICK_RAWINPUT_XINPUT) || defined(SDL_JOYSTICK_RAWINPUT_WGI)
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RAWINPUT_DeviceContext *ctx = joystick->hwdata;
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#ifdef SDL_JOYSTICK_RAWINPUT_XINPUT
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if (ctx->is_xinput) {
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result |= SDL_JOYCAP_RUMBLE;
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}
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#endif
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#ifdef SDL_JOYSTICK_RAWINPUT_WGI
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if (ctx->is_xinput) {
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result |= SDL_JOYCAP_RUMBLE;
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@ -1367,6 +1367,7 @@ RAWINPUT_JoystickGetCapabilities(SDL_Joystick *joystick)
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}
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}
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#endif
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#endif /**/
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return result;
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}
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@ -623,7 +623,7 @@ IME_GetId(SDL_VideoData *videodata, UINT uIndex)
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dwRet[0] = dwRet[1] = 0;
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return dwRet[0];
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}
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if (ImmGetIMEFileNameA(hkl, szTemp, sizeof(szTemp) - 1) <= 0) {
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if (!ImmGetIMEFileNameA(hkl, szTemp, sizeof(szTemp) - 1)) {
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dwRet[0] = dwRet[1] = 0;
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return dwRet[0];
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}
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@ -689,7 +689,7 @@ IME_SetupAPI(SDL_VideoData *videodata)
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return;
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hkl = videodata->ime_hkl;
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if (ImmGetIMEFileNameA(hkl, ime_file, sizeof(ime_file) - 1) <= 0)
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if (!ImmGetIMEFileNameA(hkl, ime_file, sizeof(ime_file) - 1))
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return;
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hime = SDL_LoadObject(ime_file);
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@ -334,6 +334,7 @@ WIN_DeclareDPIAwarePerMonitorV2(_THIS)
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}
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}
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#ifdef HIGHDPI_DEBUG
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static const char*
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WIN_GetDPIAwareness(_THIS)
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{
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@ -357,6 +358,7 @@ WIN_GetDPIAwareness(_THIS)
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return "";
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}
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#endif
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static void
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WIN_InitDPIAwareness(_THIS)
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@ -118,13 +118,11 @@ GetWindowStyle(SDL_Window * window)
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/**
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* Returns arguments to pass to SetWindowPos - the window rect, including frame, in Windows coordinates.
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*
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* Can be called before we have a HWND.
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*/
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static void
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WIN_AdjustWindowRectWithStyle(SDL_Window *window, DWORD style, BOOL menu, int *x, int *y, int *width, int *height, SDL_bool use_current)
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{
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SDL_WindowData *data = (SDL_WindowData *)window->driverdata;
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SDL_VideoData* videodata = SDL_GetVideoDevice() ? SDL_GetVideoDevice()->driverdata : NULL;
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RECT rect;
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int dpi;
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@ -140,12 +138,12 @@ WIN_AdjustWindowRectWithStyle(SDL_Window *window, DWORD style, BOOL menu, int *x
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WIN_ScreenPointFromSDL(x, y, &dpi);
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/* Note, use the guessed DPI returned from WIN_ScreenPointFromSDL rather than the cached one in
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data->scaling_dpi.
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- This is called before the window is created, so we can't rely on data->scaling_dpi
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- Bug workaround: when leaving exclusive fullscreen, the cached DPI and window DPI reported
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by GetDpiForWindow will be wrong, and would cause windows shrinking slightly when
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going from exclusive fullscreen to windowed on a HighDPI monitor with scaling if we used them.
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*/
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*/
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*width = MulDiv(*width, dpi, 96);
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*height = MulDiv(*height, dpi, 96);
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@ -163,7 +161,6 @@ WIN_AdjustWindowRectWithStyle(SDL_Window *window, DWORD style, BOOL menu, int *x
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if (WIN_IsPerMonitorV2DPIAware(SDL_GetVideoDevice())) {
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/* With per-monitor v2, the window border/titlebar size depend on the DPI, so we need to call AdjustWindowRectExForDpi instead of
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AdjustWindowRectEx. */
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UINT unused;
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RECT screen_rect;
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HMONITOR mon;
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@ -855,7 +852,6 @@ WIN_SetWindowFullscreen(_THIS, SDL_Window * window, SDL_VideoDisplay * display,
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{
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SDL_DisplayData *displaydata = (SDL_DisplayData *) display->driverdata;
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SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
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SDL_VideoData *videodata = data->videodata;
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HWND hwnd = data->hwnd;
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MONITORINFO minfo;
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DWORD style;
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