cmake+ci: fix+test sdl2-config + sdl2.pc for all supported platforms

This commit is contained in:
Anonymous Maarten 2022-06-16 16:38:58 +02:00 committed by Anonymous Maarten
parent c61367c273
commit 78a3751659
11 changed files with 212 additions and 34 deletions

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@ -12,7 +12,7 @@ jobs:
matrix: matrix:
platform: platform:
- { name: Android.mk } - { name: Android.mk }
- { name: CMake, cmake: '-DCMAKE_SYSTEM_PROCESSOR=aarch64 -DANDROID_PLATFORM=android-23 -DCMAKE_SYSTEM_VERSION=23 ' } - { name: CMake, cmake: 1, android_abi: "arm64-v8a", android_platform: 23, arch: "aarch64" }
steps: steps:
- uses: actions/checkout@v2 - uses: actions/checkout@v2
@ -28,13 +28,14 @@ jobs:
if: ${{ matrix.platform.name == 'CMake' }} if: ${{ matrix.platform.name == 'CMake' }}
run: | run: |
sudo apt-get update sudo apt-get update
sudo apt-get install ninja-build sudo apt-get install ninja-build pkg-config
- name: Configure (CMake) - name: Configure (CMake)
if: ${{ matrix.platform.name == 'CMake' }} if: ${{ matrix.platform.name == 'CMake' }}
run: | run: |
cmake -B build \ cmake -B build \
-DCMAKE_TOOLCHAIN_FILE=${{ steps.setup_ndk.outputs.ndk-path }}/build/cmake/android.toolchain.cmake \ -DCMAKE_TOOLCHAIN_FILE=${{ steps.setup_ndk.outputs.ndk-path }}/build/cmake/android.toolchain.cmake \
${{ matrix.platform.cmake }} \ -DANDROID_PLATFORM=${{ matrix.platform.android_platform }} \
-DANDROID_ABI=${{ matrix.platform.android_abi }} \
-DSDL_STATIC_PIC=ON \ -DSDL_STATIC_PIC=ON \
-DCMAKE_INSTALL_PREFIX=prefix \ -DCMAKE_INSTALL_PREFIX=prefix \
-DCMAKE_BUILD_TYPE=Release \ -DCMAKE_BUILD_TYPE=Release \
@ -54,7 +55,25 @@ jobs:
run: | run: |
cmake -S cmake/test -B cmake_config_build -G Ninja \ cmake -S cmake/test -B cmake_config_build -G Ninja \
-DCMAKE_TOOLCHAIN_FILE=${{ steps.setup_ndk.outputs.ndk-path }}/build/cmake/android.toolchain.cmake \ -DCMAKE_TOOLCHAIN_FILE=${{ steps.setup_ndk.outputs.ndk-path }}/build/cmake/android.toolchain.cmake \
${{ matrix.platform.cmake }} \ -DANDROID_PLATFORM=${{ matrix.platform.android_platform }} \
-DANDROID_ABI=${{ matrix.platform.android_abi }} \
-DCMAKE_BUILD_TYPE=Release \ -DCMAKE_BUILD_TYPE=Release \
-DCMAKE_PREFIX_PATH=${{ env.SDL2_DIR }} -DCMAKE_PREFIX_PATH=${{ env.SDL2_DIR }}
cmake --build cmake_config_build --verbose cmake --build cmake_config_build --verbose
- name: Verify sdl2-config
if: ${{ matrix.platform.name == 'CMake' }}
run: |
export CC="$ANDROID_NDK_HOME/toolchains/llvm/prebuilt/linux-x86_64/bin/clang --target=${{ matrix.platform.arch }}-none-linux-androideabi${{ matrix.platform.android_platform }}"
export PATH=${{ env.SDL2_DIR }}/bin:$PATH
cmake/test/test_sdlconfig.sh
- name: Verify sdl2.pc
if: ${{ matrix.platform.name == 'CMake' }}
run: |
export CC="$ANDROID_NDK_HOME/toolchains/llvm/prebuilt/linux-x86_64/bin/clang --target=${{ matrix.platform.arch }}-none-linux-androideabi${{ matrix.platform.android_platform }}"
export PKG_CONFIG_PATH=${{ env.SDL2_DIR }}/lib/pkgconfig
cmake/test/test_pkgconfig.sh
- name: Verify Android.mk
if: ${{ matrix.platform.name == 'CMake' }}
run: |
export NDK_MODULE_PATH=${{ env.SDL2_DIR }}/share/ndk-modules
ndk-build -C ${{ github.workspace }}/cmake/test APP_PLATFORM=android-${{ matrix.platform.android_platform }} APP_ABI=${{ matrix.platform.android_abi }} NDK_OUT=$PWD NDK_LIBS_OUT=$PWD V=1

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@ -189,6 +189,16 @@ jobs:
-DCMAKE_BUILD_TYPE=Release \ -DCMAKE_BUILD_TYPE=Release \
-DCMAKE_PREFIX_PATH=${{ env.SDL2_DIR }} -DCMAKE_PREFIX_PATH=${{ env.SDL2_DIR }}
cmake --build cmake_config_build --verbose cmake --build cmake_config_build --verbose
- name: Verify sdl2-config
run: |
export CC=${{ matrix.platform.cc || 'gcc' }}
export PATH=${{ env.SDL2_DIR }}/bin:$PATH
cmake/test/test_sdlconfig.sh
- name: Verify sdl2.pc
run: |
export CC=${{ matrix.platform.cc || 'gcc' }}
export PKG_CONFIG_PATH=${{ env.SDL2_DIR }}/lib/pkgconfig
cmake/test/test_pkgconfig.sh
- name: Distcheck (Autotools) - name: Distcheck (Autotools)
if: matrix.platform.autotools if: matrix.platform.autotools
run: | run: |

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@ -11,11 +11,41 @@ jobs:
- name: Setup dependencies - name: Setup dependencies
run: | run: |
apk update apk update
apk add cmake gmp mpc1 mpfr4 make apk add cmake gmp mpc1 mpfr4 ninja pkgconf
- name: Configure CMake - name: Configure (CMake)
run: cmake -S. -Bbuild -DCMAKE_BUILD_TYPE=Release -DCMAKE_TOOLCHAIN_FILE=$PS2DEV/ps2sdk/ps2dev.cmake -DSDL_TESTS=ON run: |
cmake -S . -B build -G Ninja\
-DCMAKE_TOOLCHAIN_FILE=$PS2DEV/ps2sdk/ps2dev.cmake \
-DSDL_TESTS=ON \
-DCMAKE_INSTALL_PREFIX=cmake_prefix \
-DCMAKE_BUILD_TYPE=Release
- name: Build - name: Build
run: cmake --build build run: cmake --build build --config Release --verbose --parallel
- name: Install (CMake)
run: |
set -eu
cmake --install build/ --config Release
echo "SDL2_DIR=$(pwd)/cmake_prefix" >> $GITHUB_ENV
( cd cmake_prefix; find ) | LC_ALL=C sort -u
- name: Verify CMake configuration files
run: |
cmake -S cmake/test -B cmake_config_build -G Ninja \
-DCMAKE_TOOLCHAIN_FILE=$PS2DEV/ps2sdk/ps2dev.cmake \
-DTEST_SHARED=FALSE \
-DCMAKE_PREFIX_PATH=${{ env.SDL2_DIR }} \
-DCMAKE_BUILD_TYPE=Release
cmake --build cmake_config_build --verbose
- name: Verify sdl2-config
run: |
export CC=mips64r5900el-ps2-elf-gcc
export PATH=${{ env.SDL2_DIR }}/bin:$PATH
cmake/test/test_sdlconfig.sh
- name: Verify sdl2.pc
run: |
export CC=mips64r5900el-ps2-elf-gcc
export PKG_CONFIG_PATH=${{ env.SDL2_DIR }}/lib/pkgconfig
cmake/test/test_pkgconfig.sh
- name: Get short SHA - name: Get short SHA
id: slug id: slug

View file

@ -11,7 +11,7 @@ jobs:
- name: Setup dependencies - name: Setup dependencies
run: | run: |
apk update apk update
apk add cmake gmp mpc1 mpfr4 make apk add cmake gmp mpc1 mpfr4 make pkgconf
- name: Configure CMake - name: Configure CMake
run: | run: |
cmake -S . -B build \ cmake -S . -B build \
@ -35,3 +35,15 @@ jobs:
-DTEST_SHARED=FALSE \ -DTEST_SHARED=FALSE \
-DCMAKE_BUILD_TYPE=Release -DCMAKE_BUILD_TYPE=Release
cmake --build cmake_config_build --verbose cmake --build cmake_config_build --verbose
- name: Verify sdl2-config
run: |
export CC=psp-gcc
export PATH=${{ env.SDL2_DIR }}/bin:$PATH
export EXTRA_LDFLAGS="-L$PSPDEV/lib -L$PSPDEV/psp/lib -L$PSPDEV/psp/sdk/lib"
cmake/test/test_sdlconfig.sh
- name: Verify sdl2.pc
run: |
export CC=psp-gcc
export PKG_CONFIG_PATH=${{ env.SDL2_DIR }}/lib/pkgconfig
export EXTRA_LDFLAGS="-L$PSPDEV/lib -L$PSPDEV/psp/lib -L$PSPDEV/psp/sdk/lib"
cmake/test/test_pkgconfig.sh

View file

@ -13,10 +13,10 @@ jobs:
image: vitasdk/vitasdk:latest image: vitasdk/vitasdk:latest
steps: steps:
- uses: actions/checkout@v2 - uses: actions/checkout@v2
- name: Install CMake and GNU Make - name: Install build requirements
run: | run: |
apk update apk update
apk add cmake make ninja apk add cmake ninja pkgconf
- name: Configure CMake - name: Configure CMake
run: | run: |
cmake -S . -B build -G Ninja \ cmake -S . -B build -G Ninja \
@ -40,3 +40,13 @@ jobs:
-DCMAKE_PREFIX_PATH=${{ env.SDL2_DIR }} \ -DCMAKE_PREFIX_PATH=${{ env.SDL2_DIR }} \
-DCMAKE_BUILD_TYPE=Release -DCMAKE_BUILD_TYPE=Release
cmake --build cmake_config_build --verbose cmake --build cmake_config_build --verbose
- name: Verify sdl2-config
run: |
export CC=arm-vita-eabi-gcc
export PATH=${{ env.SDL2_DIR }}/bin:$PATH
cmake/test/test_sdlconfig.sh
- name: Verify sdl2.pc
run: |
export CC=arm-vita-eabi-gcc
export PKG_CONFIG_PATH=${{ env.SDL2_DIR }}/lib/pkgconfig
cmake/test/test_pkgconfig.sh

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@ -1865,11 +1865,11 @@ elseif(WINDOWS)
file(GLOB VERSION_SOURCES ${SDL2_SOURCE_DIR}/src/main/windows/*.rc) file(GLOB VERSION_SOURCES ${SDL2_SOURCE_DIR}/src/main/windows/*.rc)
file(GLOB SDLMAIN_SOURCES ${SDL2_SOURCE_DIR}/src/main/windows/*.c) file(GLOB SDLMAIN_SOURCES ${SDL2_SOURCE_DIR}/src/main/windows/*.c)
if(MINGW OR CYGWIN) if(MINGW OR CYGWIN)
list(APPEND SDL_LIBS "-lmingw32" "-mwindows")
if(NOT SDL2_DISABLE_SDL2MAIN) if(NOT SDL2_DISABLE_SDL2MAIN)
list(APPEND SDL_CFLAGS "-Dmain=SDL_main") list(APPEND SDL_CFLAGS "-Dmain=SDL_main")
list(APPEND SDL_LIBS "-lSDL2main") list(INSERT SDL_LIBS 0 "-lSDL2main")
endif(NOT SDL2_DISABLE_SDL2MAIN) endif(NOT SDL2_DISABLE_SDL2MAIN)
list(INSERT SDL_LIBS 0 "-lmingw32" "-mwindows")
endif() endif()
elseif(APPLE) elseif(APPLE)
@ -2520,7 +2520,10 @@ elseif(PSP)
pspaudio pspaudio
pspvram pspvram
GL GL
) )
if(NOT SDL2_DISABLE_SDL2MAIN)
list(INSERT SDL_LIBS 0 "-lSDL2main")
endif(NOT SDL2_DISABLE_SDL2MAIN)
elseif(PS2) elseif(PS2)
list(APPEND EXTRA_CFLAGS "-DPS2" "-D__PS2__") list(APPEND EXTRA_CFLAGS "-DPS2" "-D__PS2__")
@ -2796,23 +2799,14 @@ Libs.private:")
endif() endif()
# Clean up the different lists # Clean up the different lists
if (VITA) listtostr(EXTRA_LIBS _EXTRA_LIBS "-l")
listtostrrev(EXTRA_LIBS _EXTRA_LIBS "-l") set(SDL_STATIC_LIBS ${SDL_LIBS} ${EXTRA_LDFLAGS} ${_EXTRA_LIBS})
set(SDL_STATIC_LIBS ${SDL_LIBS} ${EXTRA_LDFLAGS} ${_EXTRA_LIBS}) list(REMOVE_DUPLICATES SDL_STATIC_LIBS)
list(REMOVE_DUPLICATES SDL_STATIC_LIBS) listtostr(SDL_STATIC_LIBS _SDL_STATIC_LIBS)
listtostrrev(SDL_STATIC_LIBS _SDL_STATIC_LIBS) set(SDL_STATIC_LIBS ${_SDL_STATIC_LIBS})
set(SDL_STATIC_LIBS ${_SDL_STATIC_LIBS}) message("sdl_libs: ${SDL_LIBS}")
listtostrrev(SDL_LIBS _SDL_LIBS) listtostr(SDL_LIBS _SDL_LIBS)
set(SDL_LIBS ${_SDL_LIBS}) set(SDL_LIBS ${_SDL_LIBS})
else()
listtostr(EXTRA_LIBS _EXTRA_LIBS "-l")
set(SDL_STATIC_LIBS ${SDL_LIBS} ${EXTRA_LDFLAGS} ${_EXTRA_LIBS})
list(REMOVE_DUPLICATES SDL_STATIC_LIBS)
listtostr(SDL_STATIC_LIBS _SDL_STATIC_LIBS)
set(SDL_STATIC_LIBS ${_SDL_STATIC_LIBS})
listtostr(SDL_LIBS _SDL_LIBS)
set(SDL_LIBS ${_SDL_LIBS})
endif()
listtostr(SDL_CFLAGS _SDL_CFLAGS "") listtostr(SDL_CFLAGS _SDL_CFLAGS "")
set(SDL_CFLAGS ${_SDL_CFLAGS}) set(SDL_CFLAGS ${_SDL_CFLAGS})

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@ -74,7 +74,7 @@ macro(LISTTOSTR _LIST _OUTPUT)
# Do not use string(REPLACE ";" " ") here to avoid messing up list # Do not use string(REPLACE ";" " ") here to avoid messing up list
# entries # entries
foreach(_ITEM ${${_LIST}}) foreach(_ITEM ${${_LIST}})
set(${_OUTPUT} "${_LPREFIX}${_ITEM} ${${_OUTPUT}}") set(${_OUTPUT} "${${_OUTPUT}} ${_LPREFIX}${_ITEM}")
endforeach() endforeach()
endmacro() endmacro()
@ -88,7 +88,7 @@ macro(LISTTOSTRREV _LIST _OUTPUT)
# Do not use string(REPLACE ";" " ") here to avoid messing up list # Do not use string(REPLACE ";" " ") here to avoid messing up list
# entries # entries
foreach(_ITEM ${${_LIST}}) foreach(_ITEM ${${_LIST}})
set(${_OUTPUT} "${${_OUTPUT}} ${_LPREFIX}${_ITEM}") set(${_OUTPUT} "${_LPREFIX}${_ITEM} ${${_OUTPUT}}")
endforeach() endforeach()
endmacro() endmacro()

11
cmake/test/jni/Android.mk Normal file
View file

@ -0,0 +1,11 @@
LOCAL_PATH := $(call my-dir)
include $(CLEAR_VARS)
LOCAL_MODULE := main_gui_androidmk
LOCAL_SRC_FILES := ../main_gui.c
LOCAL_SHARED_LIBRARIES += SDL2
include $(BUILD_SHARED_LIBRARY)
$(call import-module,SDL2main)
$(call import-module,SDL2)

46
cmake/test/test_pkgconfig.sh Executable file
View file

@ -0,0 +1,46 @@
#!/bin/sh
if test "x$CC" = "x"; then
CC=gcc
fi
machine="$($CC -dumpmachine)"
case "$machine" in
*mingw* )
EXEPREFIX=""
EXESUFFIX=".exe"
;;
*android* )
EXEPREFIX="lib"
EXESUFFIX=".so"
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -shared"
;;
* )
EXEPREFIX=""
EXESUFFIX=""
;;
esac
set -e
# Get the canonical path of the folder containing this script
testdir=$(cd -P -- "$(dirname -- "$0")" && printf '%s\n' "$(pwd -P)")
CFLAGS="$( pkg-config sdl2 --cflags )"
LDFLAGS="$( pkg-config sdl2 --libs )"
compile_cmd="$CC -c "$testdir/main_gui.c" -o main_gui_pkgconfig.c.o $CFLAGS $EXTRA_CFLAGS"
link_cmd="$CC main_gui_pkgconfig.c.o -o ${EXEPREFIX}main_gui_pkgconfig${EXESUFFIX} $LDFLAGS $EXTRA_LDFLAGS"
echo "-- CC: $CC"
echo "-- CFLAGS: $CFLAGS"
echo "-- EXTRA_CFLAGS: $EXTRA_CFLAGS"
echo "-- LDFLASG: $LDFLAGS"
echo "-- EXTRA_LDFLAGS: $EXTRA_LDFLAGS"
echo "-- COMPILE: $compile_cmd"
echo "-- LINK: $link_cmd"
set -x
$compile_cmd
$link_cmd

46
cmake/test/test_sdlconfig.sh Executable file
View file

@ -0,0 +1,46 @@
#!/bin/sh
if test "x$CC" = "x"; then
CC=gcc
fi
machine="$($CC -dumpmachine)"
case "$machine" in
*mingw* )
EXEPREFIX=""
EXESUFFIX=".exe"
;;
*android* )
EXEPREFIX="lib"
EXESUFFIX=".so"
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -shared"
;;
* )
EXEPREFIX=""
EXESUFFIX=""
;;
esac
set -e
# Get the canonical path of the folder containing this script
testdir=$(cd -P -- "$(dirname -- "$0")" && printf '%s\n' "$(pwd -P)")
CFLAGS="$( sdl2-config --cflags )"
LDFLAGS="$( sdl2-config --libs )"
compile_cmd="$CC -c "$testdir/main_gui.c" -o main_gui_sdlconfig.c.o $CFLAGS $EXTRA_CFLAGS"
link_cmd="$CC main_gui_sdlconfig.c.o -o ${EXEPREFIX}main_gui_sdlconfig${EXESUFFIX} $LDFLAGS $EXTRA_LDFLAGS"
echo "-- CC: $CC"
echo "-- CFLAGS: $CFLAGS"
echo "-- EXTRA_CFLAGS: $EXTRA_CFLAGS"
echo "-- LDFLASG: $LDFLAGS"
echo "-- EXTRA_LDFLAGS: $EXTRA_LDFLAGS"
echo "-- COMPILE: $compile_cmd"
echo "-- LINK: $link_cmd"
set -x
$compile_cmd
$link_cmd

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@ -53,7 +53,7 @@ while test $# -gt 0; do
@ENABLE_SHARED_TRUE@ ;; @ENABLE_SHARED_TRUE@ ;;
@ENABLE_STATIC_TRUE@@ENABLE_SHARED_TRUE@ --static-libs) @ENABLE_STATIC_TRUE@@ENABLE_SHARED_TRUE@ --static-libs)
@ENABLE_STATIC_TRUE@@ENABLE_SHARED_FALSE@ --libs|--static-libs) @ENABLE_STATIC_TRUE@@ENABLE_SHARED_FALSE@ --libs|--static-libs)
@ENABLE_STATIC_TRUE@ sdl_static_libs=$(echo "@SDL_LIBS@ @SDL_STATIC_LIBS@" | sed -E "s#-lSDL2[ $]#-Wl,-Bstatic -lSDL2 -Wl,-Bdynamic #g") @ENABLE_STATIC_TRUE@ sdl_static_libs=$(echo "@SDL_LIBS@ @SDL_STATIC_LIBS@" | sed -E "s#-lSDL2[ $]#$libdir/libSDL2.a #g")
@ENABLE_STATIC_TRUE@ echo -L@libdir@ $sdl_static_libs @ENABLE_STATIC_TRUE@ echo -L@libdir@ $sdl_static_libs
@ENABLE_STATIC_TRUE@ ;; @ENABLE_STATIC_TRUE@ ;;
*) *)