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[Android] Fixes #2264, handle joystick open/closed state properly
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@ -161,20 +161,18 @@ SDL_SYS_JoystickInit(void)
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if (SYS_accelAsJoy) {
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SYS_numjoysticks++;
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}
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SYS_Joysticks = (SDL_Joystick **)SDL_malloc(SYS_numjoysticks*sizeof(SDL_Joystick *));
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SYS_Joysticks = (SDL_Joystick **)SDL_calloc(1, SYS_numjoysticks*sizeof(SDL_Joystick *));
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if (SYS_Joysticks == NULL)
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{
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return SDL_OutOfMemory();
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}
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SYS_JoystickNames = (char **)SDL_malloc(SYS_numjoysticks*sizeof(char *));
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SYS_JoystickNames = (char **)SDL_calloc(1, SYS_numjoysticks*sizeof(char *));
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if (SYS_JoystickNames == NULL)
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{
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SDL_free(SYS_Joysticks);
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SYS_Joysticks = NULL;
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return SDL_OutOfMemory();
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}
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SDL_memset(SYS_JoystickNames, 0, (SYS_numjoysticks*sizeof(char *)));
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SDL_memset(SYS_Joysticks, 0, (SYS_numjoysticks*sizeof(SDL_Joystick *)));
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for (i = 0; i < SYS_numjoysticks; i++)
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{
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@ -274,6 +272,15 @@ SDL_SYS_JoystickUpdate(SDL_Joystick * joystick)
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void
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SDL_SYS_JoystickClose(SDL_Joystick * joystick)
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{
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int device_index;
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for (device_index = 0; device_index < SYS_numjoysticks; device_index++) {
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if ( SYS_Joysticks[device_index] == joystick ) {
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SYS_Joysticks[device_index] = NULL;
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}
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}
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joystick->closed = 1;
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}
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/* Function to perform any system-specific joystick related cleanup */
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@ -311,7 +318,9 @@ Android_OnPadDown(int padId, int keycode)
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{
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int button = keycode_to_SDL(keycode);
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if (button >= 0) {
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SDL_PrivateJoystickButton(SYS_Joysticks[padId], button , SDL_PRESSED);
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if (SYS_Joysticks[padId]) {
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SDL_PrivateJoystickButton(SYS_Joysticks[padId], button , SDL_PRESSED);
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}
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return 0;
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}
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@ -323,7 +332,9 @@ Android_OnPadUp(int padId, int keycode)
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{
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int button = keycode_to_SDL(keycode);
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if (button >= 0) {
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SDL_PrivateJoystickButton(SYS_Joysticks[padId], button, SDL_RELEASED);
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if (SYS_Joysticks[padId]) {
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SDL_PrivateJoystickButton(SYS_Joysticks[padId], button, SDL_RELEASED);
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}
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return 0;
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}
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@ -335,7 +346,9 @@ Android_OnJoy(int joyId, int axis, float value)
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{
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/* Android gives joy info normalized as [-1.0, 1.0] or [0.0, 1.0] */
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/* TODO: Are the reported values right? */
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SDL_PrivateJoystickAxis(SYS_Joysticks[joyId], axis, (Sint16) (32767.*value) );
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if (SYS_Joysticks[joyId]) {
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SDL_PrivateJoystickAxis(SYS_Joysticks[joyId], axis, (Sint16) (32767.*value) );
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}
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return 0;
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}
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