mirror of
https://github.com/Ryujinx/SDL.git
synced 2024-12-23 14:35:40 +00:00
WinRT: renamed SDL_SYSWM_WINDOWSRT to SDL_SYSWM_WINRT
This is part of an overall effort to use the name, "WinRT", rather than "WindowsRT" (or "Windows RT"), as the shorthand name often seems to mean something different than the longhand name. (WinRT is an API, Windows RT is a product name)
This commit is contained in:
parent
d06276732e
commit
7be2ad71c9
|
@ -105,7 +105,7 @@ typedef enum
|
|||
{
|
||||
SDL_SYSWM_UNKNOWN,
|
||||
SDL_SYSWM_WINDOWS,
|
||||
SDL_SYSWM_WINDOWSRT,
|
||||
SDL_SYSWM_WINRT,
|
||||
SDL_SYSWM_X11,
|
||||
SDL_SYSWM_DIRECTFB,
|
||||
SDL_SYSWM_COCOA,
|
||||
|
|
|
@ -583,7 +583,7 @@ D3D11_GetCoreWindowFromSDLRenderer(SDL_Renderer * renderer)
|
|||
return nullptr;
|
||||
}
|
||||
|
||||
if (sdlWindowInfo.subsystem != SDL_SYSWM_WINDOWSRT) {
|
||||
if (sdlWindowInfo.subsystem != SDL_SYSWM_WINRT) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
|
|
|
@ -230,7 +230,7 @@ WINRT_GetWindowWMInfo(_THIS, SDL_Window * window, SDL_SysWMinfo * info)
|
|||
SDL_WindowData * data = (SDL_WindowData *) window->driverdata;
|
||||
|
||||
if (info->version.major <= SDL_MAJOR_VERSION) {
|
||||
info->subsystem = SDL_SYSWM_WINDOWSRT;
|
||||
info->subsystem = SDL_SYSWM_WINRT;
|
||||
info->info.winrt.window = reinterpret_cast<IUnknown *>(data->coreWindow.Get());
|
||||
return SDL_TRUE;
|
||||
} else {
|
||||
|
|
Loading…
Reference in a new issue