Select EGL config when creating the EGL surface

This commit is contained in:
Gabriel Jacobo 2013-12-02 10:08:57 -03:00
parent f848adff5f
commit 7d9e42f28c

View file

@ -225,8 +225,7 @@ SDL_EGL_LoadLibrary(_THIS, const char *egl_path, NativeDisplayType native_displa
*_this->gl_config.driver_path = '\0';
}
/* We need to select a config here to satisfy some video backends such as X11 */
return SDL_EGL_ChooseConfig(_this);
return 0;
}
int
@ -452,6 +451,10 @@ SDL_EGL_DeleteContext(_THIS, SDL_GLContext context)
EGLSurface *
SDL_EGL_CreateSurface(_THIS, NativeWindowType nw)
{
if (SDL_EGL_ChooseConfig(_this) != 0) {
return -1;
}
return _this->egl_data->eglCreateWindowSurface(
_this->egl_data->egl_display,
_this->egl_data->egl_config,