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winrt: Fixed incorrect code in a Windows Phone #ifdef.
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@ -122,7 +122,8 @@ WINRT_GetSDLButtonForPointerPoint(Windows::UI::Input::PointerPoint ^pt, Uint8 *b
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using namespace Windows::UI::Input;
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using namespace Windows::UI::Input;
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#if WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP
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#if WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP
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return SDL_BUTTON_LEFT;
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*button = SDL_BUTTON_LEFT;
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return SDL_TRUE;
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#else
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#else
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switch (pt->Properties->PointerUpdateKind)
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switch (pt->Properties->PointerUpdateKind)
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{
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{
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