mirror of
https://github.com/Ryujinx/SDL.git
synced 2025-02-02 20:21:10 +00:00
Fixed bug 3541 - DisplayIndex out of bounds in SDL_SetWindowPosition
Intellectual Kitty In SDL_video.c, on line #1756, in SDL_SetWindowPosition (from today's distribution, 12-31-2016, https://hg.libsdl.org/SDL/shortlog/bf19e0c84483): if (displayIndex > _this->num_displays) { should be: if (displayIndex >= _this->num_displays) {
This commit is contained in:
parent
e61daa7270
commit
7f2068daca
|
@ -1753,7 +1753,7 @@ SDL_SetWindowPosition(SDL_Window * window, int x, int y)
|
|||
if (SDL_WINDOWPOS_ISCENTERED(x) || SDL_WINDOWPOS_ISCENTERED(y)) {
|
||||
int displayIndex = (x & 0xFFFF);
|
||||
SDL_Rect bounds;
|
||||
if (displayIndex > _this->num_displays) {
|
||||
if (displayIndex >= _this->num_displays) {
|
||||
displayIndex = 0;
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue