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Allow mapping Android controllers that just have a D-PAD and face buttons
This fixes bug https://github.com/libsdl-org/SDL/issues/4327
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@ -485,7 +485,7 @@ static ControllerMapping_t *SDL_CreateMappingForAndroidController(SDL_JoystickGU
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/* Accelerometer, shouldn't have a game controller mapping */
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return NULL;
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}
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if (!(button_mask & face_button_mask) || !axis_mask) {
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if (!(button_mask & face_button_mask)) {
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/* We don't know what buttons or axes are supported, don't make up a mapping */
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return NULL;
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}
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