mirror of
https://github.com/Ryujinx/SDL.git
synced 2024-12-26 08:35:27 +00:00
[mq]: 3027_rleperf.diff
This commit is contained in:
parent
21935b0313
commit
82ae4f6fc5
|
@ -253,6 +253,12 @@ static int
|
|||
SW_SetTextureColorMod(SDL_Renderer * renderer, SDL_Texture * texture)
|
||||
{
|
||||
SDL_Surface *surface = (SDL_Surface *) texture->driverdata;
|
||||
/* If the color mod is ever enabled (non-white), permanently disable RLE (which doesn't support
|
||||
* color mod) to avoid potentially frequent RLE encoding/decoding.
|
||||
*/
|
||||
if ((texture->r & texture->g & texture->b) != 255) {
|
||||
SDL_SetSurfaceRLE(surface, 0);
|
||||
}
|
||||
return SDL_SetSurfaceColorMod(surface, texture->r, texture->g,
|
||||
texture->b);
|
||||
}
|
||||
|
@ -261,6 +267,12 @@ static int
|
|||
SW_SetTextureAlphaMod(SDL_Renderer * renderer, SDL_Texture * texture)
|
||||
{
|
||||
SDL_Surface *surface = (SDL_Surface *) texture->driverdata;
|
||||
/* If the texture ever has multiple alpha values (surface alpha plus alpha channel), permanently
|
||||
* disable RLE (which doesn't support this) to avoid potentially frequent RLE encoding/decoding.
|
||||
*/
|
||||
if (texture->a != 255 && surface->format->Amask) {
|
||||
SDL_SetSurfaceRLE(surface, 0);
|
||||
}
|
||||
return SDL_SetSurfaceAlphaMod(surface, texture->a);
|
||||
}
|
||||
|
||||
|
@ -268,6 +280,12 @@ static int
|
|||
SW_SetTextureBlendMode(SDL_Renderer * renderer, SDL_Texture * texture)
|
||||
{
|
||||
SDL_Surface *surface = (SDL_Surface *) texture->driverdata;
|
||||
/* If add or mod blending are ever enabled, permanently disable RLE (which doesn't support
|
||||
* them) to avoid potentially frequent RLE encoding/decoding.
|
||||
*/
|
||||
if ((texture->blendMode == SDL_BLENDMODE_ADD || texture->blendMode == SDL_BLENDMODE_MOD)) {
|
||||
SDL_SetSurfaceRLE(surface, 0);
|
||||
}
|
||||
return SDL_SetSurfaceBlendMode(surface, texture->blendMode);
|
||||
}
|
||||
|
||||
|
@ -553,6 +571,10 @@ SW_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture,
|
|||
if ( srcrect->w == final_rect.w && srcrect->h == final_rect.h ) {
|
||||
return SDL_BlitSurface(src, srcrect, surface, &final_rect);
|
||||
} else {
|
||||
/* If scaling is ever done, permanently disable RLE (which doesn't support scaling)
|
||||
* to avoid potentially frequent RLE encoding/decoding.
|
||||
*/
|
||||
SDL_SetSurfaceRLE(surface, 0);
|
||||
return SDL_BlitScaled(src, srcrect, surface, &final_rect);
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue