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@ -16,7 +16,7 @@ macOS:
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* Added the hint SDL_HINT_RENDER_METAL_PREFER_LOW_POWER_DEVICE to choose whether high or low power GPU should be used for rendering, in the case where there are multiple GPUs available
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* Added the hint SDL_HINT_RENDER_METAL_PREFER_LOW_POWER_DEVICE to choose whether high or low power GPU should be used for rendering, in the case where there are multiple GPUs available
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Xbox:
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Xbox:
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* Added the function SDL_GDKGetDefaultUser() and SDL_GameControllerGetSteamHandle()
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* Added the function SDL_GDKGetDefaultUser()
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---------------------------------------------------------------------------
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---------------------------------------------------------------------------
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2.28.2:
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2.28.2:
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