coreaudio: Flush/stop the AudioQueue before disposing of it.

Otherwise, a CoreAudio thread lingers forever, and coreaudiod eats CPU
until the SDL process terminates.

Fixes #7689.
This commit is contained in:
Ryan C. Gordon 2023-05-08 14:25:01 -04:00
parent de93728674
commit 86786ed544

View file

@ -692,6 +692,8 @@ static void COREAUDIO_CloseDevice(_THIS)
/* dispose of the audio queue before waiting on the thread, or it might stall for a long time! */
if (this->hidden->audioQueue) {
AudioQueueFlush(this->hidden->audioQueue);
AudioQueueStop(this->hidden->audioQueue, 0);
AudioQueueDispose(this->hidden->audioQueue, 0);
}