Fixed Xbox 360 wireless controller being picked up by WGI when it's being managed by RAWINPUT

This commit is contained in:
Sam Lantinga 2020-11-27 10:44:47 -08:00
parent 37c9e4afa3
commit 8a449de20d
5 changed files with 13 additions and 6 deletions

View file

@ -674,7 +674,7 @@ EnumJoysticksCallback(const DIDEVICEINSTANCE * pdidInstance, VOID * pContext)
#endif
#ifdef SDL_JOYSTICK_RAWINPUT
if (RAWINPUT_IsDevicePresent(vendor, product, 0)) {
if (RAWINPUT_IsDevicePresent(vendor, product, 0, pNewJoystick->joystickname)) {
/* The RAWINPUT driver is taking care of this device */
SDL_free(pNewJoystick);
return DIENUM_CONTINUE;

View file

@ -923,7 +923,7 @@ RAWINPUT_IsEnabled()
}
SDL_bool
RAWINPUT_IsDevicePresent(Uint16 vendor_id, Uint16 product_id, Uint16 version)
RAWINPUT_IsDevicePresent(Uint16 vendor_id, Uint16 product_id, Uint16 version, const char *name)
{
SDL_RAWINPUT_Device *device;
@ -932,9 +932,16 @@ RAWINPUT_IsDevicePresent(Uint16 vendor_id, Uint16 product_id, Uint16 version)
device = SDL_RAWINPUT_devices;
while (device) {
if (device->vendor_id == vendor_id && device->product_id == product_id) {
if (vendor_id == device->vendor_id && product_id == device->product_id ) {
return SDL_TRUE;
}
/* The Xbox 360 wireless controller shows up as product 0 in WGI */
if (vendor_id == device->vendor_id && product_id == 0 &&
name && SDL_strstr(device->name, name) != NULL) {
return SDL_TRUE;
}
device = device->next;
}
return SDL_FALSE;

View file

@ -25,7 +25,7 @@
extern SDL_bool RAWINPUT_IsEnabled();
/* Return true if a RawInput device is present and supported as a joystick */
extern SDL_bool RAWINPUT_IsDevicePresent(Uint16 vendor_id, Uint16 product_id, Uint16 version);
extern SDL_bool RAWINPUT_IsDevicePresent(Uint16 vendor_id, Uint16 product_id, Uint16 version, const char *name);
/* Returns 0 if message was handled */
extern LRESULT RAWINPUT_WindowProc(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam);

View file

@ -249,7 +249,7 @@ static HRESULT STDMETHODCALLTYPE IEventHandler_CRawGameControllerVtbl_InvokeAdde
#endif
#ifdef SDL_JOYSTICK_RAWINPUT
if (!ignore_joystick && RAWINPUT_IsDevicePresent(vendor, product, version)) {
if (!ignore_joystick && RAWINPUT_IsDevicePresent(vendor, product, version, name)) {
ignore_joystick = SDL_TRUE;
}
#endif

View file

@ -302,7 +302,7 @@ AddXInputDevice(Uint8 userid, BYTE SubType, JoyStick_DeviceData **pContext)
#endif
#ifdef SDL_JOYSTICK_RAWINPUT
if (RAWINPUT_IsDevicePresent(vendor, product, version)) {
if (RAWINPUT_IsDevicePresent(vendor, product, version, pNewJoystick->joystickname)) {
/* The RAWINPUT driver is taking care of this device */
SDL_free(pNewJoystick);
return;