mirror of
https://github.com/Ryujinx/SDL.git
synced 2025-02-01 23:11:04 +00:00
testime.c: fix wrong {} in switch
This commit is contained in:
parent
7a9966af9d
commit
8e72be3117
|
@ -689,7 +689,6 @@ int main(int argc, char *argv[])
|
|||
SDLTest_CommonEvent(state, &event, &done);
|
||||
switch (event.type) {
|
||||
case SDL_KEYDOWN:
|
||||
{
|
||||
switch (event.key.keysym.sym) {
|
||||
case SDLK_RETURN:
|
||||
text[0] = 0x00;
|
||||
|
@ -764,7 +763,6 @@ int main(int argc, char *argv[])
|
|||
cursor = event.edit.start;
|
||||
Redraw();
|
||||
break;
|
||||
} break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue