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			@ -14,7 +14,7 @@ hardware via OpenGL and Direct3D. It is used by video playback software,
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emulators, and popular games including Valve's award winning catalog
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and many Humble Bundle games.
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SDL officially supports Windows, Mac OS X, Linux, iOS, and Android.
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SDL officially supports Windows, macOS, Linux, iOS, and Android.
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Support for other platforms may be found in the source code.
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SDL is written in C, works natively with C++, and there are bindings 
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			@ -38,7 +38,7 @@ More documentation and FAQs are available online at [the wiki](http://wiki.libsd
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- [Git](README-git.md)
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- [iOS](README-ios.md)
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- [Linux](README-linux.md)
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- [OS X](README-macosx.md)
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- [macOS](README-macos.md)
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- [OS/2](README-os2.md)
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- [Native Client](README-nacl.md)
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- [Pandora](README-pandora.md)
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