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aaudio: Block the audio device thread when in the background.
Fixes #8748.
This commit is contained in:
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bb969ac747
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@ -345,8 +345,8 @@ void aaudio_PauseDevices(void)
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/* TODO: Handle multiple devices? */
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/* TODO: Handle multiple devices? */
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struct SDL_PrivateAudioData *private;
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struct SDL_PrivateAudioData *private;
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if (audioDevice && audioDevice->hidden) {
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if (audioDevice && audioDevice->hidden) {
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SDL_LockMutex(audioDevice->mixer_lock);
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private = (struct SDL_PrivateAudioData *)audioDevice->hidden;
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private = (struct SDL_PrivateAudioData *)audioDevice->hidden;
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if (private->stream) {
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if (private->stream) {
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aaudio_result_t res = ctx.AAudioStream_requestPause(private->stream);
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aaudio_result_t res = ctx.AAudioStream_requestPause(private->stream);
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if (res != AAUDIO_OK) {
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if (res != AAUDIO_OK) {
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@ -354,20 +354,11 @@ void aaudio_PauseDevices(void)
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SDL_SetError("%s : %s", __func__, ctx.AAudio_convertResultToText(res));
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SDL_SetError("%s : %s", __func__, ctx.AAudio_convertResultToText(res));
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}
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}
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}
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}
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if (SDL_AtomicGet(&audioDevice->paused)) {
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/* The device is already paused, leave it alone */
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private->resume = SDL_FALSE;
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} else {
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SDL_LockMutex(audioDevice->mixer_lock);
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SDL_AtomicSet(&audioDevice->paused, 1);
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private->resume = SDL_TRUE;
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}
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}
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}
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if (captureDevice && captureDevice->hidden) {
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if (captureDevice && captureDevice->hidden) {
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SDL_LockMutex(captureDevice->mixer_lock);
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private = (struct SDL_PrivateAudioData *)captureDevice->hidden;
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private = (struct SDL_PrivateAudioData *)captureDevice->hidden;
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if (private->stream) {
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if (private->stream) {
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/* Pause() isn't implemented for 'capture', use Stop() */
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/* Pause() isn't implemented for 'capture', use Stop() */
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aaudio_result_t res = ctx.AAudioStream_requestStop(private->stream);
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aaudio_result_t res = ctx.AAudioStream_requestStop(private->stream);
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@ -376,15 +367,6 @@ void aaudio_PauseDevices(void)
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SDL_SetError("%s : %s", __func__, ctx.AAudio_convertResultToText(res));
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SDL_SetError("%s : %s", __func__, ctx.AAudio_convertResultToText(res));
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}
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}
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}
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}
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if (SDL_AtomicGet(&captureDevice->paused)) {
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/* The device is already paused, leave it alone */
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private->resume = SDL_FALSE;
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} else {
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SDL_LockMutex(captureDevice->mixer_lock);
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SDL_AtomicSet(&captureDevice->paused, 1);
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private->resume = SDL_TRUE;
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}
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}
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}
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}
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}
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@ -395,13 +377,6 @@ void aaudio_ResumeDevices(void)
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struct SDL_PrivateAudioData *private;
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struct SDL_PrivateAudioData *private;
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if (audioDevice && audioDevice->hidden) {
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if (audioDevice && audioDevice->hidden) {
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private = (struct SDL_PrivateAudioData *)audioDevice->hidden;
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private = (struct SDL_PrivateAudioData *)audioDevice->hidden;
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if (private->resume) {
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SDL_AtomicSet(&audioDevice->paused, 0);
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private->resume = SDL_FALSE;
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SDL_UnlockMutex(audioDevice->mixer_lock);
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}
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if (private->stream) {
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if (private->stream) {
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aaudio_result_t res = ctx.AAudioStream_requestStart(private->stream);
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aaudio_result_t res = ctx.AAudioStream_requestStart(private->stream);
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if (res != AAUDIO_OK) {
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if (res != AAUDIO_OK) {
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@ -409,17 +384,11 @@ void aaudio_ResumeDevices(void)
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SDL_SetError("%s : %s", __func__, ctx.AAudio_convertResultToText(res));
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SDL_SetError("%s : %s", __func__, ctx.AAudio_convertResultToText(res));
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}
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}
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}
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}
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SDL_UnlockMutex(audioDevice->mixer_lock);
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}
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}
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if (captureDevice && captureDevice->hidden) {
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if (captureDevice && captureDevice->hidden) {
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private = (struct SDL_PrivateAudioData *)captureDevice->hidden;
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private = (struct SDL_PrivateAudioData *)captureDevice->hidden;
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if (private->resume) {
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SDL_AtomicSet(&captureDevice->paused, 0);
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private->resume = SDL_FALSE;
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SDL_UnlockMutex(captureDevice->mixer_lock);
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}
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if (private->stream) {
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if (private->stream) {
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aaudio_result_t res = ctx.AAudioStream_requestStart(private->stream);
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aaudio_result_t res = ctx.AAudioStream_requestStart(private->stream);
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if (res != AAUDIO_OK) {
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if (res != AAUDIO_OK) {
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@ -427,6 +396,7 @@ void aaudio_ResumeDevices(void)
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SDL_SetError("%s : %s", __func__, ctx.AAudio_convertResultToText(res));
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SDL_SetError("%s : %s", __func__, ctx.AAudio_convertResultToText(res));
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}
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}
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}
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}
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SDL_UnlockMutex(captureDevice->mixer_lock);
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}
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}
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}
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}
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@ -38,9 +38,6 @@ struct SDL_PrivateAudioData
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Uint8 *mixbuf;
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Uint8 *mixbuf;
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int mixlen;
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int mixlen;
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int frame_size;
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int frame_size;
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/* Resume device if it was paused automatically */
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int resume;
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};
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};
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void aaudio_ResumeDevices(void);
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void aaudio_ResumeDevices(void);
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