mirror of
https://github.com/Ryujinx/SDL.git
synced 2025-01-03 16:46:51 +00:00
aaudio: Block the audio device thread when in the background.
Fixes #8748.
This commit is contained in:
parent
bb969ac747
commit
910e040e9e
|
@ -345,8 +345,8 @@ void aaudio_PauseDevices(void)
|
|||
/* TODO: Handle multiple devices? */
|
||||
struct SDL_PrivateAudioData *private;
|
||||
if (audioDevice && audioDevice->hidden) {
|
||||
SDL_LockMutex(audioDevice->mixer_lock);
|
||||
private = (struct SDL_PrivateAudioData *)audioDevice->hidden;
|
||||
|
||||
if (private->stream) {
|
||||
aaudio_result_t res = ctx.AAudioStream_requestPause(private->stream);
|
||||
if (res != AAUDIO_OK) {
|
||||
|
@ -354,20 +354,11 @@ void aaudio_PauseDevices(void)
|
|||
SDL_SetError("%s : %s", __func__, ctx.AAudio_convertResultToText(res));
|
||||
}
|
||||
}
|
||||
|
||||
if (SDL_AtomicGet(&audioDevice->paused)) {
|
||||
/* The device is already paused, leave it alone */
|
||||
private->resume = SDL_FALSE;
|
||||
} else {
|
||||
SDL_LockMutex(audioDevice->mixer_lock);
|
||||
SDL_AtomicSet(&audioDevice->paused, 1);
|
||||
private->resume = SDL_TRUE;
|
||||
}
|
||||
}
|
||||
|
||||
if (captureDevice && captureDevice->hidden) {
|
||||
SDL_LockMutex(captureDevice->mixer_lock);
|
||||
private = (struct SDL_PrivateAudioData *)captureDevice->hidden;
|
||||
|
||||
if (private->stream) {
|
||||
/* Pause() isn't implemented for 'capture', use Stop() */
|
||||
aaudio_result_t res = ctx.AAudioStream_requestStop(private->stream);
|
||||
|
@ -376,15 +367,6 @@ void aaudio_PauseDevices(void)
|
|||
SDL_SetError("%s : %s", __func__, ctx.AAudio_convertResultToText(res));
|
||||
}
|
||||
}
|
||||
|
||||
if (SDL_AtomicGet(&captureDevice->paused)) {
|
||||
/* The device is already paused, leave it alone */
|
||||
private->resume = SDL_FALSE;
|
||||
} else {
|
||||
SDL_LockMutex(captureDevice->mixer_lock);
|
||||
SDL_AtomicSet(&captureDevice->paused, 1);
|
||||
private->resume = SDL_TRUE;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -395,13 +377,6 @@ void aaudio_ResumeDevices(void)
|
|||
struct SDL_PrivateAudioData *private;
|
||||
if (audioDevice && audioDevice->hidden) {
|
||||
private = (struct SDL_PrivateAudioData *)audioDevice->hidden;
|
||||
|
||||
if (private->resume) {
|
||||
SDL_AtomicSet(&audioDevice->paused, 0);
|
||||
private->resume = SDL_FALSE;
|
||||
SDL_UnlockMutex(audioDevice->mixer_lock);
|
||||
}
|
||||
|
||||
if (private->stream) {
|
||||
aaudio_result_t res = ctx.AAudioStream_requestStart(private->stream);
|
||||
if (res != AAUDIO_OK) {
|
||||
|
@ -409,17 +384,11 @@ void aaudio_ResumeDevices(void)
|
|||
SDL_SetError("%s : %s", __func__, ctx.AAudio_convertResultToText(res));
|
||||
}
|
||||
}
|
||||
SDL_UnlockMutex(audioDevice->mixer_lock);
|
||||
}
|
||||
|
||||
if (captureDevice && captureDevice->hidden) {
|
||||
private = (struct SDL_PrivateAudioData *)captureDevice->hidden;
|
||||
|
||||
if (private->resume) {
|
||||
SDL_AtomicSet(&captureDevice->paused, 0);
|
||||
private->resume = SDL_FALSE;
|
||||
SDL_UnlockMutex(captureDevice->mixer_lock);
|
||||
}
|
||||
|
||||
if (private->stream) {
|
||||
aaudio_result_t res = ctx.AAudioStream_requestStart(private->stream);
|
||||
if (res != AAUDIO_OK) {
|
||||
|
@ -427,6 +396,7 @@ void aaudio_ResumeDevices(void)
|
|||
SDL_SetError("%s : %s", __func__, ctx.AAudio_convertResultToText(res));
|
||||
}
|
||||
}
|
||||
SDL_UnlockMutex(captureDevice->mixer_lock);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -38,9 +38,6 @@ struct SDL_PrivateAudioData
|
|||
Uint8 *mixbuf;
|
||||
int mixlen;
|
||||
int frame_size;
|
||||
|
||||
/* Resume device if it was paused automatically */
|
||||
int resume;
|
||||
};
|
||||
|
||||
void aaudio_ResumeDevices(void);
|
||||
|
|
Loading…
Reference in a new issue