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https://github.com/Ryujinx/SDL.git
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Moved code signature step to after the framework build step is complete, and don't hardcode the codesign identity
This commit is contained in:
parent
931f6e4ee5
commit
93bd476de9
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@ -2248,7 +2248,6 @@
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BECDF62A0761BA81005FE872 /* Resources */,
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BECDF62C0761BA81005FE872 /* Sources */,
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BECDF6680761BA81005FE872 /* Frameworks */,
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AA5C3FDC17A8C58600D6C8A1 /* Sign Frameworks */,
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);
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buildRules = (
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);
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@ -2385,20 +2384,6 @@
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/* End PBXRezBuildPhase section */
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/* Begin PBXShellScriptBuildPhase section */
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AA5C3FDC17A8C58600D6C8A1 /* Sign Frameworks */ = {
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isa = PBXShellScriptBuildPhase;
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buildActionMask = 2147483647;
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files = (
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);
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inputPaths = (
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);
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name = "Sign Frameworks";
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outputPaths = (
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);
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runOnlyForDeploymentPostprocessing = 0;
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shellPath = /bin/sh;
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shellScript = "if [ \"$USER\" = \"slouken\" ]; then\n CODE_SIGN_IDENTITY=\"Mac Developer: Sam Lantinga (84TP7N5TA4)\" pkg-support/codesign-frameworks.sh || exit 1\nfi";
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};
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BECDF6BD0761BA81005FE872 /* ShellScript */ = {
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isa = PBXShellScriptBuildPhase;
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buildActionMask = 12;
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@ -2406,7 +2391,7 @@
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);
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runOnlyForDeploymentPostprocessing = 0;
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shellPath = /bin/sh;
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shellScript = "# clean up the framework, remove headers, extra files\nmkdir -p build/dmg-tmp\nxcrun CpMac -r $TARGET_BUILD_DIR/SDL2.framework build/dmg-tmp/\n\ncp pkg-support/resources/License.txt build/dmg-tmp\ncp pkg-support/resources/ReadMe.txt build/dmg-tmp\n\n# remove the .DS_Store files if any (we may want to provide one in the future for fancy .dmgs)\nfind build/dmg-tmp -name .DS_Store -exec rm -f \"{}\" \\;\n\n# for fancy .dmg\nmkdir -p build/dmg-tmp/.logo\ncp pkg-support/resources/SDL_DS_Store build/dmg-tmp/.DS_Store\ncp pkg-support/sdl_logo.pdf build/dmg-tmp/.logo\n\n# create the dmg\nhdiutil create -ov -fs HFS+ -volname SDL2 -srcfolder build/dmg-tmp build/SDL2.dmg\n\n# clean up\nrm -rf build/dmg-tmp";
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shellScript = "# Sign framework\nif [ \"$SDL_CODESIGN_IDENTITY\" != \"\" ]; then\n codesign --force --sign \"$SDL_CODESIGN_IDENTITY\" $TARGET_BUILD_DIR/SDL2.framework/Versions/A\nfi\n\n# clean up the framework, remove headers, extra files\nmkdir -p build/dmg-tmp\nxcrun CpMac -r $TARGET_BUILD_DIR/SDL2.framework build/dmg-tmp/\n\ncp pkg-support/resources/License.txt build/dmg-tmp\ncp pkg-support/resources/ReadMe.txt build/dmg-tmp\n\n# remove the .DS_Store files if any (we may want to provide one in the future for fancy .dmgs)\nfind build/dmg-tmp -name .DS_Store -exec rm -f \"{}\" \\;\n\n# for fancy .dmg\nmkdir -p build/dmg-tmp/.logo\ncp pkg-support/resources/SDL_DS_Store build/dmg-tmp/.DS_Store\ncp pkg-support/sdl_logo.pdf build/dmg-tmp/.logo\n\n# create the dmg\nhdiutil create -ov -fs HFS+ -volname SDL2 -srcfolder build/dmg-tmp build/SDL2.dmg\n\n# clean up\nrm -rf build/dmg-tmp";
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};
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/* End PBXShellScriptBuildPhase section */
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@ -1,43 +0,0 @@
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#!/bin/sh
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# WARNING: You may have to run Clean in Xcode after changing CODE_SIGN_IDENTITY!
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# Verify that $CODE_SIGN_IDENTITY is set
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if [ -z "$CODE_SIGN_IDENTITY" ] ; then
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echo "CODE_SIGN_IDENTITY needs to be non-empty for codesigning frameworks!"
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if [ "$CONFIGURATION" = "Release" ] ; then
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exit 1
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else
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# Codesigning is optional for non-release builds.
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exit 0
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fi
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fi
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FRAMEWORK_DIR="${TARGET_BUILD_DIR}"
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# Loop through all frameworks
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FRAMEWORKS=`find "${FRAMEWORK_DIR}" -type d -name "*.framework" | sort -r`
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RESULT=$?
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if [[ $RESULT != 0 ]] ; then
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exit 1
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fi
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for FRAMEWORK in $FRAMEWORKS;
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do
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if [[ "$CONFIGURATION" = "Release" ]]; then
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echo "Stripping '${FRAMEWORK}'"
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NAME=$(basename "${FRAMEWORK}" .framework)
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xcrun strip -x "${FRAMEWORK}/${NAME}"
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RESULT=$?
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if [[ $RESULT != 0 ]] ; then
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exit 1
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fi
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fi
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echo "Signing '${FRAMEWORK}'"
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codesign -f -v -s "${CODE_SIGN_IDENTITY}" "${FRAMEWORK}"
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RESULT=$?
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if [[ $RESULT != 0 ]] ; then
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exit 1
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fi
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done
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