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	Fixed crash when running with the dummy video driver
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			@ -1141,7 +1141,7 @@ static int D3D12_GetViewportAlignedD3DRect(SDL_Renderer *renderer, const SDL_Rec
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static HRESULT D3D12_CreateSwapChain(SDL_Renderer *renderer, int w, int h)
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{
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    D3D12_RenderData *data = (D3D12_RenderData *)renderer->driverdata;
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    IDXGISwapChain1* swapChain;
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    IDXGISwapChain1* swapChain = NULL;
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    HRESULT result = S_OK;
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    SDL_SysWMinfo windowinfo;
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			@ -1166,7 +1166,13 @@ static HRESULT D3D12_CreateSwapChain(SDL_Renderer *renderer, int w, int h)
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                          DXGI_SWAP_CHAIN_FLAG_ALLOW_TEARING;                  /* To support presenting with allow tearing on */
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    SDL_VERSION(&windowinfo.version);
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    SDL_GetWindowWMInfo(renderer->window, &windowinfo);
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    if (!SDL_GetWindowWMInfo(renderer->window, &windowinfo) ||
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        windowinfo.subsystem != SDL_SYSWM_WINDOWS)
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    {
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        SDL_SetError("Couldn't get window handle");
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        result = E_FAIL;
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        goto done;
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    }
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    result = D3D_CALL(data->dxgiFactory, CreateSwapChainForHwnd,
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                      (IUnknown *)data->commandQueue,
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