Steam uses a different VID/PID for the Steam Virtual Gamepad on Windows

(cherry picked from commit 6815e75cafee8e7caaacf1f428b6539c8bbc7f7d)
This commit is contained in:
Sam Lantinga 2023-06-03 11:39:03 -07:00
parent f1bad83a21
commit 97fe777ab4

View file

@ -84,13 +84,11 @@ static SDL_bool HIDAPI_DriverXbox360_IsSupportedDevice(SDL_HIDAPI_Device *device
/* This is the chatpad or other input interface, not the Xbox 360 interface */
return SDL_FALSE;
}
#if defined(__MACOSX__) || defined(__WIN32__)
if (vendor_id == USB_VENDOR_MICROSOFT && product_id == 0x028e && version == 1) {
#def __MACOSX__
if (vendor_id == USB_VENDOR_MICROSOFT && product_id == USB_PRODUCT_XBOX360_WIRED_CONTROLLER && version == 1) {
/* This is the Steam Virtual Gamepad, which isn't supported by this driver */
return SDL_FALSE;
}
#endif
#if defined(__MACOSX__)
/* Wired Xbox One controllers are handled by this driver, interfacing with
the 360Controller driver available from:
https://github.com/360Controller/360Controller/releases