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Steam uses a different VID/PID for the Steam Virtual Gamepad on Windows
(cherry picked from commit 6815e75cafee8e7caaacf1f428b6539c8bbc7f7d)
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@ -84,13 +84,11 @@ static SDL_bool HIDAPI_DriverXbox360_IsSupportedDevice(SDL_HIDAPI_Device *device
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/* This is the chatpad or other input interface, not the Xbox 360 interface */
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return SDL_FALSE;
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}
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#if defined(__MACOSX__) || defined(__WIN32__)
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if (vendor_id == USB_VENDOR_MICROSOFT && product_id == 0x028e && version == 1) {
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#def __MACOSX__
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if (vendor_id == USB_VENDOR_MICROSOFT && product_id == USB_PRODUCT_XBOX360_WIRED_CONTROLLER && version == 1) {
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/* This is the Steam Virtual Gamepad, which isn't supported by this driver */
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return SDL_FALSE;
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}
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#endif
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#if defined(__MACOSX__)
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/* Wired Xbox One controllers are handled by this driver, interfacing with
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the 360Controller driver available from:
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https://github.com/360Controller/360Controller/releases
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