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Fixed WGI immediately being correlated with raw input devices with no input
The at rest match state is 0x0000008800000000, not 0 (cherry picked from commit e8b5b4881c8eb31bb7de5adef3479305a73fb0bf)
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@ -1080,6 +1080,7 @@ static int RAWINPUT_JoystickOpen(SDL_Joystick *joystick, int device_index)
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ctx->is_xinput = device->is_xinput;
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ctx->is_xboxone = device->is_xboxone;
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ctx->match_state = 0x0000008800000000ULL; /* Trigger axes at rest */
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ctx->preparsed_data = device->preparsed_data;
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ctx->max_data_length = SDL_HidP_MaxDataListLength(HidP_Input, ctx->preparsed_data);
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ctx->data = (HIDP_DATA *)SDL_malloc(ctx->max_data_length * sizeof(*ctx->data));
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